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500 Toads's latest activity
500 Toads
reacted to
Indagare Nogitsune's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
I don't really follow this. I said "magical innovations" not "technological innovations". I know perfectly well that if given one...
Apr 9, 2026
500 Toads
reacted to
AlViking's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
I don't disagree with anything else you said but I don't assume that magic is just another type of technology. Another view is that...
Apr 9, 2026
500 Toads
reacted to
CreamCloud0's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
i agree making them magical in nature is probably one of the better solutions to the problem of them not feeling 'realistic', they can...
Apr 9, 2026
500 Toads
reacted to
Distracted DM's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
Whether you want guns in your setting or not is up to individual preference, but I imagine most will agree that adding something like...
Apr 9, 2026
500 Toads
reacted to
Mort's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
Myrlund (played by Don Kaye) was a paladin/cowboy who used guns in Gygax's original Greyhawk campaign (So 1972). Granted they were...
Apr 8, 2026
500 Toads
replied to the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
.
One of the changes between the 2014 version of the Basic Rules and the 2024 version was the addition of "Musket" and "Pistol" to the...
Apr 8, 2026
500 Toads
reacted to
NotAYakk's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
What tactically interesting play there is in 5e sort of falls apart with ranged weapons. Moving at half-speed lets you be totally...
Apr 8, 2026
500 Toads
reacted to
JamesLFlowers's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
So, historically in the real world, very high tech firearms existed long before the period of the US Civil War. In fact, high capacity...
Apr 8, 2026
500 Toads
reacted to
Reynard's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
Sure. But it can also be "we shoot them full of arrows" if that works, too. That is to say: if you always looking for the most...
Apr 8, 2026
500 Toads
reacted to
Reynard's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
Doesn't combat as war just demand effectiveness, and ingenuity only matters if there is no tried and true way of getting the job done?
Apr 8, 2026
500 Toads
reacted to
Plaguescarred's post
in the thread
D&D 5E (2014)
Let's Talk About Guns in 5E
with
Like
.
Personally, i prefer firearms to be an optional rules in the DMG or splatbook than be in the PHB core rules like the latest 5.5
Apr 8, 2026
500 Toads
reacted to
Silam's post
in the thread
D&D General
Subclass and Feat Path thoughts (+)
with
Like
.
To me this sounds a bit fringe, but there could be some scenarios where it’s true. Ultimately, we can consider that classes are feat...
Apr 8, 2026
500 Toads
reacted to
Ruin Explorer's post
in the thread
Shadowrun deserves better
with
Like
.
I mean you've summed up pretty well why SR hasn't done great despite potentially being an IP which was extremely well positioned. It...
Apr 6, 2026
500 Toads
replied to the thread
Shadowrun deserves better
.
It did in fact have a Kickstarter campaign, which transitioned into being managed via Game on Tabletop; and Catalyst is involved because...
Apr 4, 2026
500 Toads
reacted to
Nightfly's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Haha
.
Instructions unclear, caught in weird fetish websites
Apr 3, 2026
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