Recent content by 500 Toads

  1. 500 Toads

    Paizo Price of Paizo PDFs goes up in 10 days

    Yeah, it's not that rare for there to be PDF-only Pathfinder 2E bundles on Humble Bundle (and now Fanatical, which currently has a PF2e bundle up). I haven't noticed any Starfinder 2E bundles yet, but there probably will be once the system is older and there's more official content available...
  2. 500 Toads

    D&D 5E (2024) Cthulhu Confirmed!

    Eh. It even has stats in Delta Green; but, (1) even if you manage to destroy its corporeal form with, say, a Tomahawk cruise missile or GBU-12 bomb, you've bought a temporary reprieve, because it'll reform its body; and (2) you've probably already lost control of the situation in terms of...
  3. 500 Toads

    Paizo Price of Paizo PDFs goes up in 10 days

    That'll probably drive more people to wait for PDF bundles...
  4. 500 Toads

    Dual Role Games

    A lot of systems that have a broad set of skills could do this. It'd mostly be weird in something like D&D or Pathfinder where all player characters are expected to be in a specific mold, i.e. adventurers, and you'd have to go well out of your way to build something different (like, uh, you...
  5. 500 Toads

    Let's Talk About Core Game Mechanics

    At a baseline, they're equivalent; but of course, there are systems (e.g. Eclipse Phase, at least in 2E; Mythras Imperative as well) that add quirks such as allowing one to spend a resource to swap the order of the digits. I haven't bothered looking to see if there's any simple, essentially...
  6. 500 Toads

    Let's Talk About Core Game Mechanics

    shrug GM rolls for NPC offense, players roll for PC defense where applicable. GM rolling introduces a fair bit of variability and allows the GM to consider resource usage etc. as appropriate; for instance, allocating dice pools between multiple actions, attempting to augment a roll using a...
  7. 500 Toads

    Let's Talk About Core Game Mechanics

    Sometimes, the math is trickier -- for dice pools with exploding dice, say. If you're playing original Shadowrun and looking at rolling 7d6 with a target number of 9 (c/o exploding d6) and trying to estimate the chances that you'll roll at least four successes -- that's a bit more complicated...
  8. 500 Toads

    Let's Talk About Core Game Mechanics

    Skill thresholds for ordinary (sometimes for unusual) tasks aren't that uncommon in BRP-based systems. In Call of Cthulhu, for instance, it's assumed that pretty much any level of Drive Auto lets you handle normal driving (including normal vehicle mishaps) reliably; it's only meant to be tested...
  9. 500 Toads

    Let's Talk About Core Game Mechanics

    Opposed rolls are probably more common than direct subtraction -- whether in terms of comparing degree of success such as how BRP-family systems tend to do it, or net successes in various die pool games such as Shadowrun -- but the current Runequest does use a skill subtraction method in a very...
  10. 500 Toads

    Let's Talk About Core Game Mechanics

    BRP-style percentiles are very straightforward and allows degrees of success (e.g. CoC 7E having critical, extreme, hard and regular successes, in addition to regular failures and fumbles). They can be made a bit more complicated (e.g. Runequest in Glorantha's handling of percentiles...
  11. 500 Toads

    D&D General Carrying and dragging stuff

    The fact that official monster stat blocks tell you absolutely nothing about their weight, says a lot about how much you're supposed to consider their weight, in terms of game mechanics. You're meant to rely on T/S/M/L/H/G sizes; and should the party propose such things as piling corpses on...
  12. 500 Toads

    D&D General What do you think?

    There's red flags all over the place in my view. You had a fairly large party that seemingly had poor teamwork; for instance, it's not solely a caster's job to stabilize characters when anybody can use a healer's kit to do the job reliably and cheaply, in addition to administering the...
  13. 500 Toads

    Most common RPGs of today?

    If you're particularly curious about Draw Steel mechanics, you could look at the Steel Compendium site ( Rules Index - Steel Compendium: Draw Steel Rules ). The Heroes book is under a rather generous license that permits the use of much of its text, although neither art nor layout. I'd agree...
  14. 500 Toads

    D&D 5E (2024) D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform

    Well, if they don't support WOTC's own EXODUS TTRPG at some point, that -- at least from glancing at the freely-available character sheet -- seems to be really based on the same core system, it'd be pretty goofy. I imagine that that one might actually get some promotion and support once the...
  15. 500 Toads

    D&D 5E (2024) D&D Classes without Subclasses?

    Balance would be the issue, but hey, it's not like D&D 5E subclasses are all that well-balanced anyway. Take it to an extreme, and you end up with a point-buy system where features have point costs, prerequisites, and probably mutual-exclusions. I have vague memories of GURPS being somewhere...
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