• A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly. • The creature automatically fails Strength and Dexterity saving throws. • Attack rolls against the creature have advantage.
An incapacitated creature can’t take actions or reactions.
Sorry...
If you hit Warlock 9, Sun Soul 5, you can Hex a creature and cast Curse as a 5th level spell (no concentration) that's a potential of
1d6+DEX+CHA+1d8+1d6 per hit (11.5+DEX+CHA average)
With maxed stats that's 21.5 damage per hit on average. DPR with Flurry would be 86!
Nice find haha.
I would go with Paladin 11/Warlock 6/Fighter 4
That nets you Aura of Courage, Improved Divine Smite, 3rd level spells, an Invocation, Dark One's Own Luck, and 1 ASI.
At this point, your character is pretty damn optimized already. But here are the reasons I like this build
1. You can get...
17 15 13 12 11 9 Variant Human Defender/Fighter
I would go with a Shield and Quarterstaff
18 STR 14 DEX 12 CON 15 INT 11 WIS 9 CHA
OR
18 STR 14 DEX 12 CON 11 INT 15 WIS 9 CHA (If you don't mind being WIS smart instead of INT smart. This will also help with saving throws more)
Wear medium...
For all the ranged suggestions, just note that Sharpshooter becomes a near mandatory feat with all the melee teammates you have providing half and three-quarter cover to your targets. Additionally, consider how many melee people there are already and whether the evocation wizard can afford one...
Gotcha, didn't know you were listing smite damage. I tend to ignore anything that requires a resource in damage calculations since you can't maintain it forever and it would dubious to claim that was the normal damage you deal.
Because at that point (Fighter1/Warlock12) you only deal 2d8+14+8 (31) damage (Rapier/Longsword) if you maxed STR/DEX (20) and CHA (18). If you started with Point Buy, that requires you to have 15 CHA and 15 DEX/STR which means you'll have pretty low scores for CON/WIS. I do admit if you use a...
Thanks for the feedback! You're right about the AC, I'm going to fix that.
Did not realise that you couldn't choose Resilient multiple times. I think CON might be more important in that case since you're a frontline fighter. Given this, I'll revise the starting Point Buy.
As for the damage...
Table of Contents
i) Introduction
ii) The Build
iii) Spell selection
iv) Leveling Progression
i) Introduction
I've loved Warlocks ever since I first saw them in 5th Edition. But Pact of the Blade always seemed inferior to straight up blasting with Eldritch Blast. This is attempts to...
I really like Warlock (Fiend/GOO/Chain) 5 and Bard (Lore) X
From Warlock, you get 3rd level spells on a short rest, three Invocations (Mask of Many Faces being great, Agonizing Blast mandatory, Repelling Blast awesome for control), and an invisible scout that you can see through with your...
I suggest Rogue 7/Fighter 8 (better than Rogue 8/Fighter 7 due to HD). I feel like the Fighter 7 features are better than the Rogue 9 features which is why I didn't go Rogue 10/Fighter 5.
I highly recommend Extra Attack so that you have more chances to get Sneak Attack off on your turn. Sure...