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_Michael_'s latest activity
_Michael_
replied to the thread
D&D 3.x
ISO Feedback: Myconians (with 3.5e Stats!)
.
Awesome feedback. The Trow section is actually below the myconids (next in line) but I have a write up for them in an earlier chapter...
Nov 17, 2025
_Michael_
reacted to
Brendan Byrd's post
in the thread
D&D 3.x
ISO Feedback: Myconians (with 3.5e Stats!)
with
Like
.
Then I would recommend putting the Trow art in the Trow section. This is the opening page for your myconid chapter, so the art here...
Nov 17, 2025
_Michael_
replied to the thread
D&D 3.x
ISO Feedback: Myconians (with 3.5e Stats!)
.
Glissandar is a Trow (gnome) city in the Evergloom (actually, the Undergloom--the deepest locations before one hits the Chthonian...
Nov 14, 2025
_Michael_
reacted to
Alzrius's post
in the thread
D&D 3.x
ISO Feedback: Myconians (with 3.5e Stats!)
with
Like
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On a very quick skim, the "Hit Dice" in the Amyna's stat block should be in bold. Other than that, I'm not catching any obvious errors...
Nov 14, 2025
_Michael_
posted the thread
D&D 3.x
ISO Feedback: Myconians (with 3.5e Stats!)
in
D&D Older Editions, OSR, & D&D Variants
.
So, I finally got the myconians together, and I think they turned out pretty cool. Would love to hear what y'all think for a cool...
Nov 14, 2025
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_Michael_
replied to the thread
D&D 3.x
3.5e Skill Rules Modified To Perfection?
.
That's exactly what I was trying to do. That chart is actually pretty handy. I like the idea of just having the tier progression...
Oct 3, 2025
_Michael_
reacted to
Brendan Byrd's post
in the thread
D&D 3.x
3.5e Skill Rules Modified To Perfection?
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While working on my homebrew I've found myself rummaging though the skills systems of BECMI through d20/3.x (I'm dragging a couple of...
Oct 3, 2025
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