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A_Carrington's latest activity
A
A_Carrington
replied to the thread
What are the rules for?
.
And you're free to make your dull games repeat garbage that already exists, far away from me. Good thing I don't have to simulate real...
Yesterday at 4:05 PM
A
A_Carrington
replied to the thread
What are the rules for?
.
The same principle applies to every conceivable attack method.
Yesterday at 1:53 AM
A
A_Carrington
replied to the thread
What are the rules for?
.
Actually, yes, it's perfectly easy to be just as good at fighting no matter what weapon you use. Strike (Weapons). Buy ranks to the...
Yesterday at 1:49 AM
A
A_Carrington
replied to the thread
What are the rules for?
.
Why did you put inferior weapons in the game?
Yesterday at 1:42 AM
A
A_Carrington
replied to the thread
What are the rules for?
.
Remember when I said "strictly worse"? What you described is not strictly worse. So it's not relevant to anything I said.
Yesterday at 1:36 AM
A
A_Carrington
replied to the thread
What are the rules for?
.
It is objectively correct that balancing player options is better than making some player options obviously bad. If an option is...
Yesterday at 1:33 AM
A
A_Carrington
replied to the thread
What are the rules for?
.
No, none of these things are true a priori. Everything in a game is imaginary. If we decide that a wrestler with 10 ranks in Might is as...
Yesterday at 1:26 AM
A
A_Carrington
replied to the thread
What are the rules for?
.
There's no reason at all that a character who invests the same amount of resources in wrestling as I do in swordfighting shouldn't be as...
Yesterday at 1:00 AM
A
A_Carrington
replied to the thread
Let's Talk About Defining Player Characters
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Classes do not reduce complexity, lol. They're mostly good at adding a bunch of options to a character that the player wasn't interested...
Monday at 10:07 PM
A
A_Carrington
replied to the thread
What are the rules for?
.
Don't know why you think I think we're talking about dungeons and dragons. That game is like the Ur example of having no interesting...
Monday at 9:10 PM
A
A_Carrington
replied to the thread
What are the rules for?
.
But seriously, is something as simple as throwing enemies really unheard of in your games? I usually get at least one grappler archetype...
Monday at 5:35 PM
A
A_Carrington
replied to the thread
What are the rules for?
.
Dragon's Crown, actually.
Monday at 5:27 PM
A
A_Carrington
replied to the thread
What are the rules for?
.
Same here.
Monday at 5:25 PM
A
A_Carrington
replied to the thread
Let's Talk About Defining Player Characters
.
For example, in my current game, heroes don't gain points during play, at least not for now, we can always change our minds later...
Monday at 5:20 PM
A
A_Carrington
replied to the thread
What are the rules for?
.
yeah my mom's strong af
Monday at 4:07 PM
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