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A_Carrington's latest activity
A
A_Carrington
replied to the thread
Worlds of Design: Story vs. Gameplay
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Then allow me to refresh your memory. So yes. You did claim that they contain stories, just a few posts ago. Do not reply to me again...
Jan 28, 2026
A
A_Carrington
replied to the thread
Worlds of Design: Story vs. Gameplay
.
Right. So none of these systems contain stories.
Jan 27, 2026
A
A_Carrington
replied to the thread
System for character Mutation/Power/Spell that allows players to experiment
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You will no doubt not be surprised to hear that many superhero systems facilitate this, for me it's a big part of their appeal. If he...
Jan 27, 2026
A
A_Carrington
replied to the thread
Worlds of Design: Story vs. Gameplay
.
My life with master - A writing prompt isn't a story. D&D - an advancement system isn't a story. Masks - an advancement system isn't a...
Jan 27, 2026
A
A_Carrington
replied to the thread
Generative resolution
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It's not really clear to me what the distinction is. Everything in a game is generated. Does it matter how long ago it was generated...
Jan 26, 2026
A
A_Carrington
replied to the thread
Canada Worldbuilding
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Added flannel and denim as damage types
Jan 25, 2026
A
A_Carrington
replied to the thread
Worlds of Design: Story vs. Gameplay
.
So the ruleset tells me what decisions I'm going to make before I create my character? If not, it does not contain a narrative. If it...
Jan 23, 2026
A
A_Carrington
replied to the thread
Polymorph and the power to heal
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If you want to flavor the Healing power as being shapeshifting, you can. Effects are what matter.
Jan 23, 2026
A
A_Carrington
replied to the thread
Worlds of Design: Story vs. Gameplay
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A ruleset does not and cannot contain a narrative arc, by definition. This article is almost entirely incoherent. What is the narrative...
Jan 23, 2026
A
A_Carrington
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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If it's decided before the game, it doesn't mean anything. If the player chooses to betray someone during the course of play in service...
Jan 23, 2026
A
A_Carrington
replied to the thread
Just Desserts
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thanks!
Jan 20, 2026
A
A_Carrington
replied to the thread
Just Desserts
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Can mods move threads? Otherwise, I'll repost this in play by post.
Jan 18, 2026
A
A_Carrington
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
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And my point is that "lore" is not one of the reasons. Inertia is the actual reason people appear to be concerned with lore. If lore was...
Jan 17, 2026
A
A_Carrington
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
And that's not a contradiction to what I said. People imagine that they know a great deal about D&D rules, and so reject changes...
Jan 17, 2026
A
A_Carrington
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Right, no other games have lore.
Jan 17, 2026
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