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AbdulAlhazred's latest activity
AbdulAlhazred
reacted to
pemerton's post
in the thread
Alternatives to map-and-key
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The post is about how latent scenes are established, and how latent scenes become "activated"/"triggered" and hence actual episodes of...
Aug 7, 2025
AbdulAlhazred
reacted to
pemerton's post
in the thread
Alternatives to map-and-key
with
Like
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The OP does not say what you say that it says:
Aug 7, 2025
AbdulAlhazred
reacted to
pemerton's post
in the thread
Alternatives to map-and-key
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I agree with you about being forward facing, so the players don't have to guess the stakes. When the skill system is leveraged in the...
Aug 7, 2025
AbdulAlhazred
reacted to
Campbell's post
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Alternatives to map-and-key
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D&D should definitely be included, but not given special weight because more people play it. Vastly more people play Call of Duty than...
Aug 7, 2025
AbdulAlhazred
replied to the thread
Alternatives to map-and-key
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I would not characterize, say, FitD clocks, 4e SCs, and TB2e contests as always being equivalent to a graph. In fact, my experience with...
Aug 7, 2025
AbdulAlhazred
reacted to
zakael19's post
in the thread
Alternatives to map-and-key
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Yeah. I think the key is probably the forward facing nature of this? Like "you will achieve this goal when you get to full" changes the...
Aug 7, 2025
AbdulAlhazred
reacted to
pemerton's post
in the thread
Alternatives to map-and-key
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The version of this I'm most familiar with is the 4e skill challenge. Just thinking it through, the challenge consists of: *A threat...
Aug 7, 2025
AbdulAlhazred
replied to the thread
Alternatives to map-and-key
.
Yeah, I believe they are pretty much identical modulus a detail or two perhaps, though I am much more familiar with AW2e, which uses...
Aug 6, 2025
AbdulAlhazred
reacted to
pemerton's post
in the thread
Alternatives to map-and-key
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A lot of thinking and discussion about the play of RPGs seems to default to an assumption of map-and-key play. Here is what I mean by...
Aug 5, 2025
AbdulAlhazred
replied to the thread
Alternatives to map-and-key
.
Taking a break here to ask how you feel this differs from, say, Dungeon World. Here the GM frames scenes, and will develop a set of...
Aug 5, 2025
AbdulAlhazred
reacted to
Umbran's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Why do people write down important passwords and leave them on a post-it on their monitors?
Jul 31, 2025
AbdulAlhazred
reacted to
Gimby's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Like
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Or the visitor was a long time ago and was writing in something readable for their time. Or the original builders put the map in place...
Jul 31, 2025
AbdulAlhazred
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I think there's a distinction between "how you like your game" and what a good objective description of that game are. I don't have any...
Jul 30, 2025
AbdulAlhazred
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
And this would be my contention. I think there's a degree of what I would call 'emulation' that necessarily happens in all play. That...
Jul 30, 2025
AbdulAlhazred
reacted to
gban007's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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Without a Rosetta stone though, the initial transactions would sometimes require conjecture i believe. This symbol is here often, so...
Jul 30, 2025
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