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AbdulAlhazred's latest activity
AbdulAlhazred
reacted to
Jahydin's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
Just finished reading it and loved what I saw. There's a certain creepy otherworldliness to ancient fairy tales and myths I think modern...
Jan 3, 2026
AbdulAlhazred
reacted to
Piperken's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
Glad to read you picked this up! I've read other ppls' experiences with the Realm mapping procedure, they've all pretty much liked it in...
Jan 3, 2026
AbdulAlhazred
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
I think it is, perhaps, difficult if you have not really analyzed the makeup of RPGs and the structure of play in a clear way. I find...
Jan 3, 2026
AbdulAlhazred
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
I think you are misunderstanding me, that I am not being clear. I am not holding up D&D '74 as a ' bar' at all. It's an example of a...
Jan 3, 2026
AbdulAlhazred
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
Yeah, I am just observing that many RPGs are highly incomplete. I think @pemerton has mentioned Cthulhu Dark, which is just very basic...
Jan 2, 2026
AbdulAlhazred
reacted to
Fenris-77's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
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Like
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I think that what I'm trying to identify with the phrase 'conceptual horizon' is very much involved, at least generally in how people...
Jan 2, 2026
AbdulAlhazred
reacted to
pemerton's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
As I posted upthread, my favourite knight errant game is Prince Valiant. So for me, this game has to clear a high bar. On paper, I think...
Jan 2, 2026
AbdulAlhazred
reacted to
SteveC's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
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Like
.
People have been talking a lot about "D&D Killers" as in "is this the game the next D&D killer?" And I think, in a broad sense, there...
Jan 2, 2026
AbdulAlhazred
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
I don't think 'Conceptual Horizon' or anything like that is involved. A game text is a text containing the instructions for how to play...
Jan 1, 2026
AbdulAlhazred
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
Perhaps, I wouldn't die on that hill, but in my experience MOST RPGs, particularly more traditional ones, make HUGE assumptions about...
Jan 1, 2026
AbdulAlhazred
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
OK, so more like PbtAs where there is no real concept of 'difficulty' beyond "did you roll against a good stat bonus" which MB also...
Jan 1, 2026
AbdulAlhazred
reacted to
pemerton's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
Thanks for the link to that blog! I agree with the blogger that there are some gaps in the rules, but actually don't think the Myths...
Jan 1, 2026
AbdulAlhazred
replied to the thread
Mythic Bastionland - initial impressions, and making a Realm
.
I would expect that you could consider impact similar to BitD effect. You could think of leverage as similar to position. intent and...
Jan 1, 2026
AbdulAlhazred
reacted to
HatWearingFool's post
in the thread
Why do you play games other than D&D?
with
Like
.
Basicallly I think D&D for many editions has only been good to play “D&D”. Which is fun, but I also like to play other things. And I...
Dec 31, 2025
AbdulAlhazred
replied to the thread
Why do you play games other than D&D?
.
I'd venture to guess that your 'any' is a pretty narrow range of the full diversity of what is out there. Like, if you include 5e, BitD...
Dec 31, 2025
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