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aco175's latest activity
aco175
replied to the thread
D&D General
Design issues with 5e
.
If I was the man, I would change a lot of little things and a few big things like make classes distinct and not so many of them. I...
Mar 9, 2026
aco175
reacted to
Reynard's post
in the thread
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
There is a zero percent chance that some sort of AI tool will not be integrated into Beyond in the relatively near future. It won't be...
Mar 9, 2026
aco175
reacted to
Mournblade94's post
in the thread
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
SO they use it in toys because there is no one vocal about it. Sculptors used to be the ones that developed the toy ideas. Beware...
Mar 9, 2026
aco175
replied to the thread
D&D General
Reworking movement and positioning
.
I'm always a fan of making rules that are easy and as simple as they need to be. I'm not sure why you cannot move out of an opponents...
Mar 9, 2026
aco175
reacted to
lycanthropejeff's post
in the thread
D&D General
6e guesses
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Like
.
I would love to see more customizability to subclasses. Whether that means dropping the mechanic altogether for the Feats/Power/&c...
Mar 9, 2026
aco175
reacted to
talien's post
in the thread
RPG Evolution: Why Paper Beats Pixels
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Like
.
The problem is just D&D is DENSE. Most of the tactical RPGs are (I can't even imagine teaching Pathfinder). The amount of rules I...
Mar 9, 2026
aco175
replied to the thread
RPG Evolution: Why Paper Beats Pixels
.
In the Army we called it Crawl, Walk, Run. I think the Scouts call it the EDGE method. Basically it is teaching methods of learning...
Mar 9, 2026
aco175
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
I have had a different series of games based on life places. When we were kids we played with the neighborhood kids and everyone made...
Mar 9, 2026
aco175
reacted to
overgeeked's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
It’s mostly luck. Session 0s help a bit, but they’re not the cure all many seem to think. Just look at discussions on here. People...
Mar 9, 2026
aco175
reacted to
bloodtide's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
It is very much a solvable problem. After all, I solved it! If your honest and aware, you can screen players. You need to know...
Mar 9, 2026
aco175
replied to the thread
IN REMEMBRANCE--2026
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Looking at the above post I also see that the Gimp died from Pulp Fiction. Stephen Hibbert died at 68 years. Not sure what else he was in.
Mar 8, 2026
aco175
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Mar 8, 2026
aco175
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General
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Mar 8, 2026
aco175
replied to the thread
Let's Talk About Metacurrency
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I like this idea. I give out one 'luck' point each night which is like inspiration but can be used for any roll. I could using this to...
Mar 8, 2026
aco175
replied to the thread
D&D General
6e guesses
.
5e has done so well, like 3e when it came out. Not sure what they would want to change like making 4e seemed to change a lot and people...
Mar 8, 2026
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