Recent content by aco175

  1. aco175

    Some news posts don't work: Oops! We ran into some problems.

    It's not a problem if we call it a feature and not a bug!
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    1773241642232.png

  3. aco175

    D&D General Reworking movement and positioning

    Having advantage to damage rolls would up the threat of monsters at level. Is it better than advantage to hit rolls with something like flanking? Likely I think. Does add more dice to roll, but not more than just rolling with advantage to hit. Does it step on the PC creation feat where...
  4. aco175

    D&D 5E (2014) Best way to balance an encounter against a level 10 5 player party?

    I'll do this myself and have 5 more grell show up in a couple rounds if I think the fight needs it. I also agree that terrain helps combats a lot. A 20ft chasm with a narrow rope bridge. There is risk of falling or hiding more grell in the depths. People can teleport around and surprise...
  5. aco175

    King Conan, is it actually going to happen this time?

    Man, we still quote this one at the game table.
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    1773184061997.png

  7. aco175

    AD&D 1E Rules that are kinda cool but everyone forgot

    Saw a video this morning about Basic/1e and level limits. Demi-humans such as elves and dwarves had cool powers such as poison save bonus or dark vision at the expense of capping out at a level such as 12, where humans could go on to max out at 50 or whatever the edition you were playing. The...
  8. aco175

    King Conan, is it actually going to happen this time?

    Conan -cool. Commando -no. Sometimes they just gotta let it go. "and a Colonel John Matrix comeback could actually finally be on the cards as Arnie has now read a Commando sequel script. All of which is to say that Arnold Schwarzenegger will be back, and back, and back again. No complaints...
  9. aco175

    D&D General Critique My Funnel Rules for D&D5E 2024

    I'm not sure I would spend time making charts for random 0-level PCs. I guess since you got roped in to DM you set the perimeters, but the players should also need to do something. I find 1st level weak enough and you can still funnel them through a death-march if you want. Spend the time on...
  10. aco175

    D&D 5E (2014) Best way to balance an encounter against a level 10 5 player party?

    A party of 10th level PCs is way more powerful than it look. A 5th level caster going against them will die in the first round and not do much if he gets to go in the first place. A 5th level caster is a CR1 or maybe 2 monster with a fireball it might do something. Counterspell might do...
  11. aco175

    D&D 5E (2014) Best way to balance an encounter against a level 10 5 player party?

    Is this the only fight of the day, or has the PCs battles some other things and are down on resources? Seems like the 5th level spellcaster should be a 15th level. The CR7 mind flayer does have a DC15 INT save blast that could hurt some. I would have 3 of them and skip the other caster...
  12. aco175

    D&D General Design issues with 5e

    If I was the man, I would change a lot of little things and a few big things like make classes distinct and not so many of them. I would not go to just 3 with the magic, fighter, skill man, but have less than 10 that can work. I would tone down magic from doing everything and limit it to just...
  13. aco175

    D&D General Reworking movement and positioning

    I'm always a fan of making rules that are easy and as simple as they need to be. I'm not sure why you cannot move out of an opponents reach unless you take the disengage action? This takes your action and limits you doing anything like attacking. The current way of allowing this gives the...
  14. aco175

    RPG Evolution: Why Paper Beats Pixels

    In the Army we called it Crawl, Walk, Run. I think the Scouts call it the EDGE method. Basically it is teaching methods of learning where you learn by being shown, then you do it with help, then you do it , then you teach it. Once you are able to teach something it should mean that you know...
  15. aco175

    Is "finding the right players" a solvable problem, or just luck?

    I have had a different series of games based on life places. When we were kids we played with the neighborhood kids and everyone made up stuff and some of the kids liked it more than others and some became longer players and others played a few times or when it was raining or something. Later...
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