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AdmundfortGeographer's latest activity
AdmundfortGeographer
reacted to
The Glen's post
in the thread
D&D General
Where to start with Mystara?
with
Like
.
Okay this is kind of my specialty. First off what edition of the game are you trying to run? The 2nd edition Mystara books were...
Yesterday at 12:43 AM
AdmundfortGeographer
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think it's a pretty natural upshot of combining resource-based play with GM authority over pacing. Originally, D&D was not designed...
Thursday at 1:49 PM
AdmundfortGeographer
reacted to
ffanxii4ever's post
in the thread
Draw Steel General Thread [+]
with
Like
.
Yeah, partly due to not having a null result, where nothing happens, and partly due to even Level 1 characters being able to have potent...
Wednesday at 8:23 PM
AdmundfortGeographer
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Diplomacy- Still the best way to start a Friday night with five friends and end on Sunday afternoon with no friends.
Wednesday at 5:02 PM
AdmundfortGeographer
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
All terms are meaningless if you don't define them.
Wednesday at 4:47 PM
AdmundfortGeographer
reacted to
Composer99's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Which is why no one in arts or history uses the term to define distinctive periods in time that - oh, wait, yes they do. All the time.
Wednesday at 4:46 PM
AdmundfortGeographer
reacted to
Deset Gled's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
"Modern" is anything brought into existence since the futuristic year 2000. "Traditional" is anything that a boomer did twice...
Wednesday at 4:35 PM
AdmundfortGeographer
reacted to
Staffan's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I don't know, it seems to be working fine in Draw Steel. The only attrition there is to your recoveries, while your offensive power...
Wednesday at 1:37 AM
AdmundfortGeographer
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
XYZ encounters per day was a bad idea in 3E as well. Idea hung around for to long.
Tuesday at 4:00 PM
AdmundfortGeographer
reacted to
zakael19's post
in the thread
Draw Steel General Thread [+]
with
Like
.
The turn when the guy playing a Conduit in my group realized that their baseline restoration ability was a Maneuver that can, with...
Monday at 2:48 PM
AdmundfortGeographer
reacted to
wizard71's post
in the thread
Draw Steel General Thread [+]
with
Like
.
Just played Draw Steel on Saturday and the biggest compliment I got was from my player who hates low level D&D and was not thrilled at...
Monday at 2:46 PM
AdmundfortGeographer
reacted to
John R Davis's post
in the thread
Draw Steel General Thread [+]
with
Like
.
Played at a con , my first game of DS PCs are very potent as first level Very dynamic combat with lots movement Liked the tag team...
Monday at 2:46 PM
AdmundfortGeographer
reacted to
Bacon Bits's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I mean, Draw Steel did fix this. 1. Long rests no longer set the party to max effectiveness. They set you to base effectiveness. 2...
Monday at 1:24 PM
AdmundfortGeographer
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I will say this. 4e combat's could be long its true, and the grind in the early days was a real thing (that was thankfully fixed in...
Oct 11, 2025
AdmundfortGeographer
reacted to
zakael19's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Not to mention a lot of the adjustments to this very topic in 5.24 (along with other design choices) also bring things back towards the...
Oct 10, 2025
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