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AdmundfortGeographer's latest activity
AdmundfortGeographer
reacted to
Distracted DM's post
in the thread
Draw Steel General Thread [+]
with
Like
.
We did a one-shot to test it out tonight, using the Codex VTT, I ran the "Road to Broadhurst" 'conventure,' as they call it. I think the...
Oct 22, 2025
AdmundfortGeographer
replied to the thread
Draw Steel General Thread [+]
.
No experience with either, but if it helps an immediate choice, in a recent twitch stream demo-ing Codex one of the developers in chat...
Oct 20, 2025
AdmundfortGeographer
reacted to
gnarlygninja's post
in the thread
Draw Steel General Thread [+]
with
Haha
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An exchange from my last session: "I'm gonna use [ability]. What's the range on that?" "I don't know, it's your character." "Where do I...
Oct 19, 2025
AdmundfortGeographer
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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A few people spoke positively about spell point variants. I've played with and run games that used it occasionally since the 3.x...
Oct 19, 2025
AdmundfortGeographer
reacted to
Gimby's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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For a magic system designed for this purpose, this is certainly something that can be answered. Perhaps combat magic is powered by the...
Oct 19, 2025
AdmundfortGeographer
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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As far as I can tell, they are. The issue seems to be that you want them connected only in one particular way, as in one specific form...
Oct 19, 2025
AdmundfortGeographer
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
To me the rules do not simulate fiction, fiction emerges from the play. A caster is not doing anything to charge up. Like they aren’t...
Oct 19, 2025
AdmundfortGeographer
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
A variation could be to import a Draw Steel-fication where higher level spells are unlocked for post-initiative casting after a certain...
Oct 19, 2025
AdmundfortGeographer
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Except there aren't any in that adventure...* And saying "well the DM has to modify the adventure" is all well and good, but why does...
Oct 19, 2025
AdmundfortGeographer
reacted to
Not a Decepticon's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I like how Draw Steel fixed this issue by have PCs start at middle of their pwoer and make both sides stronger the longer the fight goes.
Oct 18, 2025
AdmundfortGeographer
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Evidence flatly contradicts this and demonstrates the Way design sets up the gm for failure. PCs and wildly overpowered by expectations...
Oct 18, 2025
AdmundfortGeographer
reacted to
The Glen's post
in the thread
D&D General
Where to start with Mystara?
with
Like
.
Okay this is kind of my specialty. First off what edition of the game are you trying to run? The 2nd edition Mystara books were...
Oct 17, 2025
AdmundfortGeographer
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think it's a pretty natural upshot of combining resource-based play with GM authority over pacing. Originally, D&D was not designed...
Oct 16, 2025
AdmundfortGeographer
reacted to
ffanxii4ever's post
in the thread
Draw Steel General Thread [+]
with
Like
.
Yeah, partly due to not having a null result, where nothing happens, and partly due to even Level 1 characters being able to have potent...
Oct 15, 2025
AdmundfortGeographer
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Diplomacy- Still the best way to start a Friday night with five friends and end on Sunday afternoon with no friends.
Oct 15, 2025
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