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Agamon's latest activity
Agamon
reacted to
Reynard's post
in the thread
Drakkenheim Daggerheart Campaign Guide Announced.
with
Like
.
I don't own that adventure so I don't know how well it will give with DH's "play to find out" and "hold on loosely" ethos.
Oct 6, 2025
Agamon
reacted to
Reynard's post
in the thread
Drakkenheim Daggerheart Campaign Guide Announced.
with
Like
.
Yeah, it will be interesting to see whether these sorts of projects try and do actual campaigns in DH, or if they focus on the campaign...
Oct 6, 2025
Agamon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Fair, but I also disagree. A great deal of the OSR games use what has been learned about RPGs in the years gone by. Otherwise, there...
Oct 6, 2025
Agamon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Maybe then there are modern systems? The OSR wouldn't exist to the degree it does if the systems from the 70s were of highest quality.
Oct 6, 2025
Agamon
replied to the thread
Drakkenheim Daggerheart Campaign Guide Announced.
.
Nice! I'm very interested in how people try to convert fleshed out campaigns to DH. Are the campaigns made more barebones to allow for...
Oct 6, 2025
Agamon
reacted to
The Soloist's post
in the thread
RPGs with Bespoke Colony-Building Rules
with
Like
.
Mutant Year Zero. You start with a basic colony. The group goes out to find things to help the colony endure and grow. If you fail the...
Oct 6, 2025
Agamon
replied to the thread
RPGs with Bespoke Colony-Building Rules
.
Good point with the negative connotations associated with colony. Tbf, all the video games I play have no displacement, aggression tends...
Oct 6, 2025
Agamon
replied to the thread
RPGs with Bespoke Colony-Building Rules
.
Oh, interesting. I got MYZ in a humble bundle and haven't had a chance to look at it yet.
Oct 6, 2025
Agamon
reacted to
RenleyRenfield's post
in the thread
RPGs with Bespoke Colony-Building Rules
with
Like
.
Not sure what depth of detail you want but... Blades in the Dark has extensive rules are building an entire faction, complete with...
Oct 6, 2025
Agamon
posted the thread
RPGs with Bespoke Colony-Building Rules
in
*TTRPGs General
.
The past 5 years, I've been diving deep into survival colony builder video games. RimWorld, Dwarf Fortress, Oxygen Not Included...
Oct 6, 2025
Agamon
reacted to
Aldarc's post
in the thread
Fabula Ultima Hardback & Bestiary Vol. 1 Kickstarter
with
Like
.
There is now less than €40K to reaching the presumable final stretch goal of the Kickstarter: "the Future of Fabula Ultima." It's really...
Oct 6, 2025
Agamon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
For sure. I wasn't really making an agreement either way, just pointing out something interesting.
Oct 6, 2025
Agamon
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
That's interesting, because the latter looks more like something one could have pulled from the 1e PHB, the former from 3e or later.
Oct 6, 2025
Agamon
reacted to
Reynard's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Haha
.
This is a thread about mechanics, not game theory or philosophical sniping. Please take this line of discussion elsewhere.
Oct 4, 2025
Agamon
reacted to
Deset Gled's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Haha
.
"Modern" is anything brought into existence since the futuristic year 2000. "Traditional" is anything that a boomer did twice...
Oct 4, 2025
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