Recent content by Ahndrostalgan

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    D&D General Eberron - why don't you run it? [-]

    I agree with the above, including the E6 suggestion especially, but would also add that the ubiquitous and high magic (both) is difficult for me to get my head around when running the world and adventures. Every time I have picked it up, I start thinking in terms of “if they use magic for THIS...
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    D&D 3.x 3rd Edition Revisited - Better play with the power of hindsight?

    I thought and still think 3/3.5e was a good game, but only if you use level caps to keep power level and min/maxing under control. The math at higher levels became cumbersome and silly, with +15’s and more and AC’s likewise super high, etc. Through the first 5-10 levels, I thought it was an...
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    Troll Lords Games: Amazing Adventures?

    I have both the SIEGE engine original and the 5e variant (which is a standalone product using the 5e rules instead of SIEGE), and ran an AA campaign using the 5e version. Actually, we really enjoyed it, and I think very highly of it as a system for pulp-ish gaming in the late nineteenth thru the...
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    GURPS Fantasy / Dungeon Fantasy (and beyond)

    GURPS and HERO, I have played both and have huge collections, are basically two flavors of the same food, with each being slightly better than the other for certain things. HERO is definitely better for Supers especially higher powered ones, but is a little dry at very low power levels. But...
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