I may have to reconsider levitate - I hadn't thought about it in quite that way, though the reason for taking Wizards escape is to teleport out of dodge the moment I decide I have had enough damage for right now.
I considered both Icy Grasp and Ice Storm, but the biggest reasons I shied away...
This is the wizard I am currently running in a game and I thought I would see what everyone thought about it. The general strategy of this wizard is to use cold spells and potent rebirth to gain a almost constant +4 to all attacks and +8 to damage (with cold - +3 with all others). Yes you...