Recent content by AK81

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    Jeremy Crawford Also Leaving D&D Team Later This Month

    I definitely think it was more than that. I think the hordes of older players loving it and praising it everywhere, and giving it their stamp of approval helped alot. And then it just caught the zeitgeist of the moment. With Critical Role and maybe even more important Stranger Things. I...
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    Jeremy Crawford Also Leaving D&D Team Later This Month

    I really liked the new He-man series. And I grew up with the original series in the 80's
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    D&D General Limiting Utility Cantrips

    Yes I agree that limiting certain cantrips has nothing to do with balance. There is nothing wrong with cantrips as they are if you like them as they are. But they can be a problem if you want certain styles of play. Like if you want darkness to matter. Of course then you would also need to...
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    D&D General Limiting Utility Cantrips

    Great question. A question I have asked myself too. I am considering moving all utility cantrips to first level spells
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    D&D General Reification versus ludification in 5E/6E

    I haven't read through all the pages so I may have missed a lot. But this is a discussion where I kind of agree with both sides. I like giving my monsters exactly what I need that monster to have without having to build it from scratch. But I also like that objects has a reality on to itself...
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    D&D (2024) Why are you still playing D&D?

    I am a pretty big fan of the base mechanics. I love the d20 vs DC, it's easy and fun and Nat 20's feel great, while nat 1's feels like a punch in the gut! Also I love the tropes. I love the classic archetypes. The noble Paladin in shining armor, the sneaky rogue, and the book smart wizard, and...
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    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    Actually I think this is the best approach if they keep their different worlds unique. This could be a way to keep everyone happy. Let older worlds keep their lore and feel intact so their fans can be happy, and build out new and exciting worlds for those who are looking for something new and...
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    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    Actually this is how I prefer to think about the dnd multiverse. A Infinite strings of universes that are similar but not exactly the same. This fits well with every table having their own canon at their table. Thousands of different Forgotten realms or Eberrons, or home brew worlds with...
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    How likely are you to use D&D for your next game?

    My plan is to run The Darkening of Mirkwood with The One Ring rpg when I am done with my current campaign. I have heard very good things about that adventure path. And I am itching to try a "new" system
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    D&D 5E What Makes 5E "5E"?

    For me the most important things that makes 5e feel like 5e is: (And many of these also works for other editions and clones too, but I still think they are fundamental to 5e) -d20 + modifiers vs a DC (the most important thing) -advantage/disadvantage -classes with subclasses -ascending AC...
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    When to set a "historical" supers game? (read OP before answering poll)

    Not necessarily. I can easily imagine a kind of more "modern" superhero setting where Rome act as a Marvel style New York. Where citizens dress up in colorful costumes and fighting corruption and crime
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    When to set a "historical" supers game? (read OP before answering poll)

    Ooo, I would love to play in all those settings for a supers game. But the Age of Exploration, Renaissance, and Mythic would probably be my favorites. Oh and Classical could also be a lot of fun.
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    D&D General Which published TTRPG settings do each D&D ancestry best?

    Dragonborn: I love the implied setting in A5e for the Dragonborn. That they are hatched or created by true dragons, and their clans are bound to serve their creator dragon. The different dragons personality and type inform the Dragonborn clan's culture.
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    Your wish list of modules you'd want to play in/run

    Yeah, I think it should be fine. I will just swap out the monsters to it's 5e version and recalculate the encounter difficulty. For unique monster I will use Sly Flourish's Forge of Foes to rebuild them in 5e. The most challenging conversions will probably be the loot.
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    Your wish list of modules you'd want to play in/run

    For me it's the darkening of Mirkwood for the One Ring 1e, (or maybe using Adventures in Middle Earth for a 5e conversion). In fact that is the adventure I plan to run when I am done with my current campaign. I also really want to run many of the old Pathfinder 1e adventure paths as they seem...
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