Recent content by Amaranth

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    Creating magic items, movement, and min-maxing

    Thank you Very helpful in the factual area's, and some good idea's in giving the uber twinks a run for their money. I thought a bit a bit about the mace of doom, and found its achille's heel - The save for the effect is a mere 16, which is out-right pathetic to high CR creatures. I can't, for...
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    Creating magic items, movement, and min-maxing

    All right, begging assistance for a few things I can't seem to decipher, and fear I'm developing tunnel vision about: 1) I have a Cleric who wants to create a +1 weapon with permanant Bless Weapon on it, and Holy Smite as a use activated effect. In other words, at his level, a 1d8 weapon that...
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    Item DC's

    I can't seem to find or recall the rules for raising the DC's on item effects. In particular, I;m having an issue with trying to raise the DC on the "Thundering" weapon effect. For some odd reason, 13 just doesn't seem to cut it at high levels. Who'd of thunk? If anyone could provide...
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