Recent content by andrewlichey

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    Worlds of Design: The Price of Advancement

    Thinking more about this... the biggest problem to having training in 5e would be adventure design. Most of the 5e hardback adventures have you constantly on the move, and often isolated for good periods of time. Some you could do it (Journeys through the Radiant Citadel, Rime of the...
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    D&D General TSR to WoTC shift--OR--the de-prioritization on Exploration spells/classes

    I'd agree with you in 3e/3.5, by that point the balance of the game had shifted heavily in favor of spell casters being able to solve just about any situation. At least Wizards and Clerics. But in earlier editions, for much of a Wizard's (Magic User's) career, you had strict limits on the number...
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    Worlds of Design: The Price of Advancement

    AD&D was meant to facilitate a different experience than 5e. That was by the designer's intentions. 5e wants to tell epic stories about heroes, leaning heavily on the Combat and Social Interaction pillars, and as such as rules (or not) to support that. AD&D was at it's heart a risk/reward system...
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    Worlds of Design: Putting Up Walls

    The other advantage of a border wall is that it allowed a pursing force to run down raiders who are looking to escape with plunder. Throughout history, success in raiding has been dependent on not getting bogged down at any point, allowing the usually more numerous defenders to converge on (and...
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    Five Things I Love About Shadow Of The Demon Lord

    I was lucky enough to play two games of SotDL run by Robert Schwalb at GaryCon a few years ago. Lots of fun, and I liked the system a lot. Very easy to pick up, but didn't feel limited.
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    D&D 5E Mythological Figures: Saladin (5E)

    Not to be a jerk, but why does a "Mythological Figures" article routinely feature historical people? A few other comments: 1. Why would Salah ad-Din speak English? Richard didn't even speak English! 2. No idea where the "Fast Learner" idea came from. 3. Sneak Attack/Rogue I don't get either...
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    Designing Adventures with Lethality in Mind (Kobayashi Maru)- the Poll!

    Referring to the Hills of Argh post, I'd love to hear more about the structure you've built for this campaign!
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    Graph Paper Romance: When D&D Characters Date

    We had one in a HotDQ campaign... not part of the story plot, but rather something that organically came up. An unlikely pair, a neutral good paladin, and a chaotic neutral wizard, separated and in a stressful position, explored being "friends with benefits". Over time that matured and they were...
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    D&D 5E A good one-shot adventure?

    I'd recommend The Temple of Lies by Zzarchov Kowolski. It would require a little conversion for 5e, but that'd be easy. It's a fun, memorable adventure that would make a perfect one-shot. You can get it here: http://www.drivethrurpg.com/product/189628/The-Temple-of-Lies
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    D&D 5E is this a good damage?

    In theory, my 8th level cleric could do 1,756 points of damage in one round. - Upcast Spirit Guardians with a 4th level slot. Max damage is 32 - With a 15' radius, that could impact up to 54 creatures - 54 creatures all taking 32 damage totals up to 1,728 - Now assuming Spirit Guardians started...
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