I did this dungeon far differently...didn't feel it was adventury enough =)
In the skull skull room, I turned it into more of a gladiatorial arena
with pillars that kobolds could stand on. The 'skull skulll game' objective
was to get the skulls stuck on the rock, while the pillar kobolds tried...
action points
After reading through this thread, I decided that I am going to award a milestone after every other encounter.
The main reason is this:
If a character doesn't use an action point in a particular encounter, she will always be stuck with that floating wasted point. This happens...
one more thing
one other thing:
In the dmg, the book uses the following as a skill challenge:
PC's are in a jungle. If they succeed 6 times on their skill checks, they find the temple. If they fail 3, they are hopelessly lost.
Failure isn't death. Failure is a detour or a block in the road...
My Skill Challenge system
I came from playing a game called exalted, in which you can get bonuses to your actions by roleplaying them or performing heroic stunts, in which you describe your actions with vivid imagery.
If I'm doing a skill challenge, it will be a challenge in which all the...