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AnotherGuy's latest activity
A
AnotherGuy
reacted to
CleverNickName's post
in the thread
D&D General
Weapons should break left and right
with
Like
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Several years ago, when 5E was brand-new, I created a new magic item. It was a longsword whose blade had been forged from strange blue...
Oct 1, 2025
A
AnotherGuy
reacted to
DEFCON 1's post
in the thread
D&D General
Perception vs Investigation
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Because I always found 5E's Perception skill too overused in the beginning, I made a very switch very early on in all my campaigns that...
Oct 1, 2025
A
AnotherGuy
reacted to
Charlaquin's post
in the thread
D&D General
Perception vs Investigation
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Like
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Some DMs treat Perception like 3.Xe’s Spot, and Investigation like 3.Xe’s Search. I don’t think this was the original design intent, but...
Oct 1, 2025
A
AnotherGuy
reacted to
AlViking's post
in the thread
D&D General
Perception vs Investigation
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From the 2024 PHB Investigation: Find obscure information in books, or deduce how something works. Perception: Using a combination of...
Oct 1, 2025
A
AnotherGuy
reacted to
Laurefindel's post
in the thread
D&D General
Perception vs Investigation
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The way I use them: Perception = environmental awareness. Spot potential dangers such as ambush or traps before you walk into them...
Oct 1, 2025
A
AnotherGuy
replied to the thread
Describe your last rpg session in 5 words
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Dungeon under Frolicking Nymph Bathhouse
Sep 28, 2025
A
AnotherGuy
reacted to
SkidAce's post
in the thread
D&D General
Hit Points are a great mechanic
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We had a short (lol) game one time where if you weren't in "combat", i.e. couldnt use your "stamina, training, or luck, then you only...
Sep 26, 2025
A
AnotherGuy
reacted to
Crimson Longinus's post
in the thread
D&D General
The Great Railroad Thread
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Interesting thing to say, and I think you are right. And I think this is why I prefer the D&D style approach (though I'm not quite...
Sep 26, 2025
A
AnotherGuy
reacted to
AlViking's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
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Depends on the hostage of course but if someone has a knife to someone's throat in my game I use a variation of 3e's coupe de grace. The...
Sep 26, 2025
A
AnotherGuy
reacted to
AlViking's post
in the thread
D&D General
Hit Points are a great mechanic
with
Haha
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Sounds like you haven't met 3/4 of my players. ;)
Sep 26, 2025
A
AnotherGuy
replied to the thread
D&D General
Hit Points are a great mechanic
.
That's fair. The Hit Point explosion from 3x onwards has definitely affected the game IMO, particularly at higher levels. I'm more...
Sep 26, 2025
A
AnotherGuy
reacted to
Micah Sweet's post
in the thread
D&D General
Hit Points are a great mechanic
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Like
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I have a very hard time seeing a soft, no penalties wound system as a wound system at all, but to each their own. The super-fast healing...
Sep 26, 2025
A
AnotherGuy
reacted to
loverdrive's post
in the thread
D&D General
Hit Points are a great mechanic
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Sometimes I'm playing Fate with people from my hema gym and we grind combat to a literal crawl by very granularly modeling it, and...
Sep 26, 2025
A
AnotherGuy
reacted to
Micah Sweet's post
in the thread
D&D General
Hit Points are a great mechanic
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Like
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By all means, sell whatever you want. But if I have to buy such things to play your RPG I will be less inclined to get started. I don't...
Sep 26, 2025
A
AnotherGuy
replied to the thread
D&D General
Hit Points are a great mechanic
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The balance of roleplaying/storytelling and game and where we (general) land between the two is different from table to table and player...
Sep 26, 2025
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