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AnotherGuy's latest activity
A
AnotherGuy
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Didn't say that, just said like going to work again the next day. Conditions and "lingering damage/wounds" (if they were in game)...
Oct 18, 2025
A
AnotherGuy
reacted to
nevin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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your doing all that in 5 minutes? I can't properly bind one serious wound in less than 5 minutes.
Oct 18, 2025
A
AnotherGuy
reacted to
Campbell's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Not really related to any other point, but the games most people think of as storygames do not give you more control over the narrative...
Oct 18, 2025
A
AnotherGuy
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Not in my experience. Many players are quite passive and prefer to wait for the GM to give them somewhere to go and something to do. I...
Oct 18, 2025
A
AnotherGuy
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
Here's my bottom line: (Good) Most of the time the players have encounters that lead up to the boss. Having gone through the...
Oct 18, 2025
A
AnotherGuy
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That unreliable combat math is exciting because its not predicable across the entire adventure. Adventure day is a marathon not a sprint...
Oct 18, 2025
A
AnotherGuy
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That wont work for me because I want the adventure day attrition model. More importantly, I want those resources in the hands of the...
Oct 18, 2025
A
AnotherGuy
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Its a complicated answer. I think folks have moved from old school survival sim where death is just a likely outcome of any particular...
Oct 18, 2025
A
AnotherGuy
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Do we have an idea as to why designers make monsters on the easier side?
Oct 17, 2025
A
AnotherGuy
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
You might feel like you cant do any of those things or that WotC must do them for you, but I certainly dont. I think its time for you to...
Oct 17, 2025
A
AnotherGuy
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Upthread you've called for statistically valid surveys. Are these observations of yours statistically grounded? I'm not seeing what...
Oct 17, 2025
A
AnotherGuy
reacted to
Jacob Lewis's post
in the thread
D&D General
Combat Against Player Engagement: A Systemic Challenge
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Inspired by another thread on the topic, I decided to take a slightly different angle and dig a bit deeper into why players lose...
Oct 17, 2025
A
AnotherGuy
replied to the thread
D&D General
Where to start with Mystara?
.
Love the setting, my most successful stories... I ran a mini-campaign in Vestland a few years before its formation with Ostland agents...
Oct 17, 2025
A
AnotherGuy
reacted to
Tonguez's post
in the thread
D&D General
Where to start with Mystara?
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Like
.
The Vaults of Pandius has an adventure where you get to Save Aleena (you get her resurrected) and Castle Mistamere allows you to track...
Oct 17, 2025
A
AnotherGuy
reacted to
The Glen's post
in the thread
D&D General
Where to start with Mystara?
with
Like
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It's not bragging if it's true
Oct 17, 2025
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