https://en.wikipedia.org/wiki/The_Shackled_City_Adventure_Path
The proto-AP, created while they were creating 3.x materials as Dungeon. It was a fun adventure path. Set in a city in the caldera of a "dormant" volcano.
Instead of trying to re-make BG3, why don't they just focus on making a good game? Maybe it's a sequel, maybe it's not. But the good game goal should be first and foremost ahead of any other concerns. I personally would love to see a game set in Eberron, as it's my favorite setting, followed...
Possibly? I don't have knowledge of the reasons behind their decision. If it is, it would deifnitely have taken more time and effort and is probably why there haven't been any more conversions announced. I think the cost/benefit analysis probably doesn't add up to a net benefit for Paizo.
Couldn't say. I play Pathfinder 2e and only very rarely 5e. But that's how they did it for Kingmaker and I would say that's more cost effective for them than a complete re-write which require more author and editorial time. But given that more 5e conversions haven't been announced, my guess...
Technically all it would take is a monsters conversion. The actual plot and storyline would be easily ported over. Maybe a few things like haunts and traps would need a little updating? Shouldn't be terribly hard, but it makes me wonder if the 5e conversions they've done up to now were...
You got your Game Design in my Confectionary! You got your Confectionary in my Game Design!
Game Design and Confectionary: two great tastes that go great together!
I'd like to see a Go Play a Game Day held the x Saturday of Insert Month. An annual event to promote game playing. Maybe in winter, so we can promote ways to pass time indoors without murdering other (real) people?