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aramis erak's latest activity
aramis erak
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
I can say I've had combats where I didn't get to do anything becuase I had no fear and they were not even missing. And others where a...
Sunday at 8:27 AM
aramis erak
replied to the thread
How do you define "Heartbreaker?"
.
A game, clearly a clone of an existing one as its base ruleset, which makes claims to fix the original's mechanics, and gains almost no...
Sunday at 7:46 AM
aramis erak
reacted to
Umbran's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
You can reskin the entire game, sure. The result will not bear any resemblance to what happens in Pride and Prejudice, however...
Sunday at 6:40 AM
aramis erak
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I agree with @hawkeyefan here. There is a clear process in classic D&D: the GM maps and keys a dungeon; the movement of the PCs through...
Sunday at 6:14 AM
aramis erak
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
from my point of view, as a frequent user of maps and tokens in D&D since 1981... Movement is the single most mechanical of those. It's...
Sunday at 6:01 AM
aramis erak
replied to the thread
Art, is it important to you, does it help your roleplaying?
.
A single halfway decent picture of a monster beats about 250 words of descriptive text for me. My players like having both...
Friday at 4:55 AM
aramis erak
reacted to
mearls's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
What I find interesting about breaking games up into -isms or factions is that his break down of narrativism points to a lot of good...
Friday at 4:48 AM
aramis erak
reacted to
Fenris-77's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
Yeah, I agree, narrativist play and 'narrative mechanics' aren't the same thing.
Friday at 4:47 AM
aramis erak
reacted to
Reynard's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
My oversimplified assessment is: I can't think of anything I can do as GM with 5E that I can't do as well or better in DH. That doesn't...
Friday at 4:31 AM
aramis erak
replied to the thread
Do you game with other ENWorlders?
.
two or three members here I've gamed with in the past... But I can't be certain.
Jan 6, 2026
aramis erak
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
As have I. My least descriptive player is contributing more, making decisions based upon story more... And most are mentioning that...
Jan 6, 2026
aramis erak
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Love
.
I'd consider it not unfair but not quite accurate; I'd call 5e a middle of the road trad game and Daggerheart a relatively light trad...
Jan 6, 2026
aramis erak
reacted to
Neonchameleon's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
The thing here is that I'd say it's an awesome system for a table full of GMs, flexible players, or new roleplayers. New roleplayers...
Jan 6, 2026
aramis erak
reacted to
TheHand's post
in the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
with
Like
.
It was the first rpg game that I had to get on a wait list to buy (from my FLGS). It wasn’t until at least a month or so later that they...
Jan 6, 2026
aramis erak
replied to the thread
Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place
.
Amazon ran out. Books-a-million ran out (and lied about it until after the money was collected). WalMart ran out. Barns and Noble ran...
Jan 6, 2026
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