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aramis erak's latest activity
aramis erak
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Being blunt: I'm saying the OSR shouldn't be considered Modern as a clade, and few games using the OSR lables really do much for the...
Saturday at 12:20 AM
aramis erak
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
I also found RM/SM char gen a hurdle for my players. Of the 20-some I got to Character Gen, only 7 liked the result, and three of those...
Friday at 11:46 PM
aramis erak
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Having a given worldview in no way guarantees it's true. I can't give the best examples in detail, as they are current politics... Let's...
Friday at 11:29 PM
aramis erak
reacted to
gban007's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I didnt take Aldarcs stateme as trying for a gotcha, but to try and understand / confirm what style of gaming you like. If in a list of...
Friday at 10:56 PM
aramis erak
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I'm not speaking solely about narrative games. I mentioned 5e D&D and OSR games. Please stop making everything about your gripe against...
Friday at 10:55 PM
aramis erak
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
charts for reducing GM workload have been present since 1977's Traveller (classic '77, to be specific) - Random Patron encounters...
Friday at 10:54 PM
aramis erak
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
Marvel FASERIP can, certainly, sustain that... even as I, as a GM, can't sustain a 6 month Supers campaign in any of the Supers games I...
Friday at 9:38 AM
aramis erak
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
[snip] No, all I need for an NPC is their current motivations and current game stats. And half the time, the stats are overprep...
Friday at 9:29 AM
aramis erak
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
There's a warning about that... There's an undercurrent in AW, it's more explicit in DitV... "Every moment of play, roll dice or say...
Friday at 3:17 AM
aramis erak
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sadly, only one worldbook. Sure, it's a great worldbook... but not one that you can use in public... Ironwood. Great adaptation of an...
Friday at 2:15 AM
aramis erak
reacted to
dbolack's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Then compare that with Harnmaster ( at least the 1986 edition ) which had locations and degrees of severity that had their own saves and...
Friday at 2:10 AM
aramis erak
replied to the thread
Sequel game systems?
.
There is an interesting case of two "editions" remaining in print without changes to the setting... Let's look at Pendragon: 1st Edition...
Friday at 2:08 AM
aramis erak
replied to the thread
Sequel game systems?
.
Traveller... CT was in print 77 to 88, and 2000-2002. IY 1100 to 1115. One new book (Book 9: Pirates) in 2025. MT was in print 87 to 92...
Friday at 1:32 AM
aramis erak
reacted to
mamba's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
sure and my reply was meant to say that claiming that intent is something only games with a very narrow focus can have is patently...
Friday at 1:23 AM
aramis erak
reacted to
billd91's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Well... yeah. Extremely specific themes/cultural references aren't going to be done well by any game not including those specific themes...
Wednesday at 11:23 AM
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