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aramis erak's latest activity
aramis erak
reacted to
The Firebird's post
in the thread
Tips and Tricks to Running a Con Game
with
Like
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This seems overly harsh imo. The GM is the one putting in extra time and effort to prepare an adventure for the players--time they could...
Friday at 7:12 AM
aramis erak
replied to the thread
Tips and Tricks to Running a Con Game
.
It's a stance I've taken in D&DAL play... when every other player groaned at the objection. In that case, it was spiders. I asked if...
Friday at 7:08 AM
aramis erak
reacted to
Koloth's post
in the thread
Tips and Tricks to Running a Con Game
with
Like
.
Comment on 'Safety Tools' aka X-Card etc. Such a thing is nice for a casual game at your local FLGS or your house. It becomes far more...
Friday at 6:26 AM
aramis erak
reacted to
Thomas Shey's post
in the thread
What makes a successful superhero game?
with
Like
.
I know that's a common feeling with some parts of the hobby, but I'll tell the truth; doing something like it in a game where...
Friday at 6:21 AM
aramis erak
reacted to
chuckdee's post
in the thread
What makes a successful superhero game?
with
Like
.
I don't think Superhero is determined by power level, personally, but by ethics and behavior.
Friday at 4:28 AM
aramis erak
replied to the thread
Describe your last rpg session in 5 words
.
Wed Daggerheart 7 encounters, 3 combats... Smooth...
Friday at 4:07 AM
aramis erak
replied to the thread
What's the bare minimum for a VTT?
.
Supported on Mac, Win, Android, iOS. Map and tokens. Supports square grid, hex grid, ungridded, and isomorphic (long axis horizonal...
Friday at 3:48 AM
aramis erak
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
If the GM is on the ball, one can run it in any era. I've run TOS, Disco, and post-DS9 campaigns, it's not a big issue. It does work...
Aug 19, 2025
aramis erak
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
I'll note also: the budget for SCC's in a given adventure is ship-set; I basically stopped counting because it didn't matter as much as...
Aug 19, 2025
aramis erak
replied to the thread
Tips and Tricks to Running a Con Game
.
Another key item: safety tools. I use a reference to my nation's movie &/or TV ratings for a start. Con play, I use US PG13 or R, by...
Aug 19, 2025
aramis erak
reacted to
Koloth's post
in the thread
Tips and Tricks to Running a Con Game
with
Like
.
This is from experience running many Star Fleet Battles scenarios years ago but much should be useful for RPGs. 1. Verify from the con...
Aug 18, 2025
aramis erak
replied to the thread
Tips and Tricks to Running a Con Game
.
IMO: One of the most important, for anything but D&D/Pathfinder, is the core mechanic handout. Have a handout with the core...
Aug 18, 2025
aramis erak
replied to the thread
Best Horror Role Playing Game
.
No. Overgeeked did on page 1. It's lasted about 40 years... with minor changes. That said, it makes the biggest and most common mythos...
Aug 18, 2025
aramis erak
replied to the thread
Describe your last rpg session in 5 words
.
Sun Dragonbane session zero: ninety-eight percent done. (counting the hyphenate as a single compounded word.)
Aug 18, 2025
aramis erak
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
Fundamentally, within real world known physics, lasers and missiles are about the only real ways to do it. Particle beams and magnetic...
Aug 18, 2025
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