Arbiter of Wyrms

My current homebrew is a sandbox setting with liberal use of historical and literary snippets, and is driven primarily by PC's actions. I think of it as a Planescape campaign set on the Prime Material Plane, and have moved alignment back behind the back-burner, and moral ambiguity is a recurring trope. There are no bad guys in my campaign - just lots of competing goals.
Birthday
Feb 26, 1974 (Age: 50)
Location
Spanaway, WA
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