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Argyle King's latest activity
Argyle King
reacted to
Dannyalcatraz's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
- Dirty Fairy
Wednesday at 3:55 AM
Argyle King
reacted to
pawsplay's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
Spray and pray is sort of viable for a Chinese-type reloading crossbow. At some point, you are going to want to either become a Heroic...
Wednesday at 1:21 AM
Argyle King
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
If you really wanted to ignore loading times, you could. Though, much like modern D&D, if you take away the drawbacks of ranged...
Wednesday at 12:18 AM
Argyle King
reacted to
Micah Sweet's post
in the thread
D&D General
Self-Defeating Rules in D&D
with
Like
.
My response to this is simply to nerf or remove most options that circumvent challenges like light and food (basic survival...
Monday at 5:30 PM
Argyle King
reacted to
Thomas Shey's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
Actually, its becoming more common for dedicated VTT maps to be gridless, but that wasn't always true. Loke, for example, produces...
Monday at 4:08 PM
Argyle King
reacted to
Jacob Lewis's post
in the thread
D&D 5E (2024)
Rate D&D 2024
with
Like
.
So my understanding is that there’s no prescribed context for this rating system—it’s left to each voter to define their own standards...
Sep 6, 2025
Argyle King
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
There's a tradeoff. Yes, reloading a Crossbow takes time (as it should). However, that creates meaningful tactical choice. There are...
Sep 6, 2025
Argyle King
reacted to
Dire Bare's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
with
Like
.
No, not really. I mean, sure, WotC could release an "Honor Among Thieves" book next year or so . . . but that would be a terrible...
Sep 6, 2025
Argyle King
reacted to
Clint_L's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
with
Like
.
I love that online play is an option when necessary, but agree that in-person play should be the priority. I think that having people...
Sep 6, 2025
Argyle King
reacted to
Reynard's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
with
Like
.
You don't say...
Sep 6, 2025
Argyle King
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
Yeah. It would change facing rules a bit. Mainly, you'd need to make a judgement call on what counts as front, side, and back when it...
Sep 4, 2025
Argyle King
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
If you wanted to, you could. I don't use a grid at all - neither hexes nor squares. 1 inch equals 3 feet (1 yard).
Sep 4, 2025
Argyle King
replied to the thread
How many were abused due to their love of D&D, RPGs, and related items when they were young?
.
I don't think I suffered "abuse" like what the original post describes, but I was treated negatively because of my interest in games. I...
Sep 3, 2025
Argyle King
reacted to
dbm's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
I would definitely use Sorcery if I wanted to bring in other powers-based systems like the divine and psionic powers books. It’s very...
Aug 30, 2025
Argyle King
reacted to
Voidmoji's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
I used to really love the default spells as skills magic system for GURPS, back in the 2e and 3e days. Coming back to GURPS via 4e, I...
Aug 30, 2025
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