Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Argyle King's latest activity
Argyle King
reacted to
mamba's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Like
.
After watching the video, I agree that 2024 had financial motives behind it and was not born from a desire to fix design issues in 5e...
Today at 7:34 PM
Argyle King
reacted to
Micah Sweet's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Like
.
A few things: 1. They didn't IMO "fix" all those things in 5.5, they changed them. How one feels about it remains subjective. 2. It is...
Today at 7:33 PM
Argyle King
reacted to
Micah Sweet's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Like
.
This is what I mean, yes. Divergent mechanics. Pain points in the rules for those who aren't directly using the 5.5 core. Is what WotC...
Today at 7:31 PM
Argyle King
reacted to
Micah Sweet's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Love
.
Given the somewhat messy nature of 5.5's changes from 5.0 (IMO), what I'm actually curious about is how useful books in the 5.5 line...
Today at 7:30 PM
Argyle King
reacted to
Charlaquin's post
in the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
with
Like
.
My local experience (just a person with a lot of friends and colleagues who play D&D) is that only really hyper-invested people really...
Today at 7:30 PM
Argyle King
replied to the thread
D&D General
Did 5e 2024 Not meet the economic goals set, and if not, why not?
.
I think 2024 has struggled to establish a coherent identity. Purely anecdotal evidence on my part, but some things I've heard from...
Today at 2:14 PM
Argyle King
reacted to
Theory of Games's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
That's amazing. I can get that from a good book or good movie, but never with ttrpgs. I'm always thinking "What's the best move here?"...
Today at 4:56 AM
Argyle King
replied to the thread
Realistic Combat that's Simple(ish)
.
It may be that we're all weird in our own way. I've been told by others that it is unusual that I can think from a perspective that is...
Today at 4:56 AM
Argyle King
reacted to
Umbran's post
in the thread
Judge decides case based on AI-hallucinated case law
with
Like
.
This is the "Geek Talk & Media" sub-forum. 1) genAI is geek stuff. 2) We have law geeks here, too.
Today at 2:06 AM
Argyle King
replied to the thread
Realistic Combat that's Simple(ish)
.
I can't speak for Celebrim. For me personally: •Suspension of disbelief is something I can get from games. That I can buy into the...
Today at 12:41 AM
Argyle King
reacted to
Micah Sweet's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
Agreed. I don't see simplicity as a virtue to always be strives for in and of itself. My preference is to have the rules cover as much...
Today at 12:08 AM
Argyle King
replied to the thread
About how artists learn. (And how it differs from AI)
.
I don't feel that my own subjective experience matches the OP, but it's still interesting to gain an understanding of the process that...
Yesterday at 10:27 PM
Argyle King
reacted to
aramis erak's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Yes, there are. There are systems where the probabilities are close replicas of the observed odds of outcomes from real life. They tend...
Yesterday at 7:44 PM
Argyle King
replied to the thread
Realistic Combat that's Simple(ish)
.
I don't feel that I agree with your assessment. I won't say that I "disagree" because your experience is what it is, and we all have our...
Yesterday at 4:45 PM
Argyle King
reacted to
Henadic Theologian's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
Also I also found it strange that MtG had no tie in worth mentioning for D&Ds 50 anniversary. Huge missed opportunity. Like not even...
Yesterday at 4:10 AM
Top