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Argyle King's latest activity
Argyle King
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
I didn't run very many official 4E modules. I had a few when 4E first came out. The very early stuff had a much different vibe than what...
Yesterday at 10:25 PM
Argyle King
reacted to
Lanefan's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
You must have run different 4e modules than I did. :) The ones I ran were a very mixed bag in their information conveyance - really...
Yesterday at 10:14 PM
Argyle King
reacted to
mamba's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
there is, I said how imo both GG and OSE could move towards the middle without compromising much / anything Too much duplication for my...
Yesterday at 7:09 PM
Argyle King
replied to the thread
Tell me about Star Wars: Edge of the Empire
.
I saw some discussion about trying to find the dice. Amazon still sells the dice sets. They're currently $18 per set. If you are...
Yesterday at 5:29 PM
Argyle King
reacted to
aramis erak's post
in the thread
Tell me about Star Wars: Edge of the Empire
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Like
.
What do you want to know? I'll start with the elements I tell players ahead of character gen... The most important element is building...
Yesterday at 5:19 PM
Argyle King
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
Yeah... Funny enough, while I certainly had my moments of being a 4E-hater in the past, conveying information is among the things...
Yesterday at 5:18 PM
Argyle King
reacted to
the Jester's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
Credit where credit is due- as terrible as most 4e adventures were, they included descriptive text (what was once boxed text) that...
Yesterday at 5:08 PM
Argyle King
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
I think there's a lot of room for a middle ground. In my head, I was trying to imagine placing the abbreviated keyword version on a...
Yesterday at 5:08 PM
Argyle King
reacted to
mamba's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
can you name an example that achieves both to a high degree (without basically duplicating things)? I do not see this as dire, being a...
Yesterday at 4:59 PM
Argyle King
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
Thanks. •The room was based upon the concept of a Rubik's cube. Each of the surfaces (4 walls, ceiling, and floor) could rotate...
Yesterday at 1:41 PM
Argyle King
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
That's part of what I mean. I'm trying to think of a better way to fully explain. Let's say that, in a hypothetical adventure, there...
Yesterday at 5:44 AM
Argyle King
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
For a non-linear design, it could be possible to encounter a room from the opposite direction. In such a case, what would normally be...
Yesterday at 4:22 AM
Argyle King
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
Thinking about this more, I think I would like it as a quick blurb at the beginning of a section (as it is here,) but I would still want...
Yesterday at 4:17 AM
Argyle King
reacted to
Whizbang Dustyboots's post
in the thread
Dungeon Crawl Classics What is cool to you from a player perspective?
with
Like
.
Goodman loves alternate covers, so that seems likely.
Yesterday at 3:31 AM
Argyle King
reacted to
Whizbang Dustyboots's post
in the thread
Dungeon Crawl Classics What is cool to you from a player perspective?
with
Like
.
Funnels are optional. If you don't want to do them, start at level 1. After DCC characters level up once or twice, the lethality goes...
Yesterday at 3:28 AM
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