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Argyle King's latest activity
Argyle King
reacted to
Jfdlsjfd's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
When elves, dwarves and humans were described as races, I could understand the reasoning. But if they are defined as species, they can...
Aug 7, 2025
Argyle King
reacted to
MGibster's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I think there must be something more here. If culture was such a broad palette to work from, then what do we even need fantasy species...
Aug 7, 2025
Argyle King
reacted to
Alzrius's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I'm not sure how you'd have a framework of rules that don't impose limits, if for no other reason than doing something in a given way...
Aug 7, 2025
Argyle King
reacted to
Tonguez's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I dont know if I agree with that and in fact think the opposite is true. I think having halfling barbarian be as strong as a goliath...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
Re: D&D 4E Skill Challenges I've said this elsewhere, but I ran them very differently when I was running 4E. Instead of X successes...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
I know you're familiar with D&D 4E, so a Roguelike might be similar to an encounter deck, but the map would also be randomly generated...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
I don't think there's necessarily "scenes" at all. In some, maybe there are. There might be a defined start point and a defined...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
What I had in mind would be similar to how some "rogue-like" video games are generated. Something is generated; how the players choose...
Aug 7, 2025
Argyle King
replied to the thread
I don't get the arguments for bioessentialism
.
Is it fair to say that mechanically representing differences in species is not by itself "bad," but perhaps the approaches that D&D has...
Aug 6, 2025
Argyle King
reacted to
cranberry's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
This thread has the potential to get heated... Personally, I agree. Different species (and they are not races...) have different...
Aug 6, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
One alternative is random generation. In this case, the GM is not creating the map. Instead, random tables generate content and the GM's...
Aug 6, 2025
Argyle King
replied to the thread
New Daggerheart Kickstarter Announced, Chris Perkins, Jeremy Crawford's Plans Revealed
.
If there is ever a Daggerheart Munchkin set, you could use the same cards for two different games.
Aug 6, 2025
Argyle King
reacted to
sevenbastard's post
in the thread
New Daggerheart Kickstarter Announced, Chris Perkins, Jeremy Crawford's Plans Revealed
with
Like
.
This is smart buisness. Make things for players to buy.
Aug 5, 2025
Argyle King
replied to the thread
New Daggerheart Kickstarter Announced, Chris Perkins, Jeremy Crawford's Plans Revealed
.
Kinda makes sense. During D&D 3rd Edition, books upon books of feats and prestige classes were sold. People (including myself) bought...
Aug 5, 2025
Argyle King
reacted to
Jeffzilla's post
in the thread
Edible RPGs for August
with
Like
.
Funny, I'd never considered mixing edibles and roleplaying games in precisely this manner.
Aug 5, 2025
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