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Argyle King's latest activity
Argyle King
reacted to
Crimson Longinus's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I think different biology will affect behaviour. I think super long lives species will have different attitudes than shorter live ones...
Aug 9, 2025
Argyle King
reacted to
doctorbadwolf's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I mean, plenty of people actively seek out dangerous challenges without being bad at normal life. I’d go so far as to say that enjoying...
Aug 9, 2025
Argyle King
reacted to
Crimson Longinus's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
Well, if you want do that, then you do not need to have non-human sapients at all. I think the point of non-humans are that they are...
Aug 9, 2025
Argyle King
reacted to
The Firebird's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
If it is all cultural, why not have everyone be human?
Aug 9, 2025
Argyle King
replied to the thread
I don't get the arguments for bioessentialism
.
Over 30+ pages, it seems that the conversation revolves around how D&D does bioessentialism badly. How have non-D&D (ttrpg general)...
Aug 8, 2025
Argyle King
reacted to
Crimson Longinus's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I have been uncomfortable how D&D has portrayed some species for decades. Literally having evil versions of species you can recognise by...
Aug 8, 2025
Argyle King
reacted to
The Firebird's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
From my time as an AL GM: the diversity of builds pre-Tasha was noticeably greater than post-Tasha. The introduction of new power...
Aug 7, 2025
Argyle King
reacted to
Jfdlsjfd's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
When elves, dwarves and humans were described as races, I could understand the reasoning. But if they are defined as species, they can...
Aug 7, 2025
Argyle King
reacted to
MGibster's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I think there must be something more here. If culture was such a broad palette to work from, then what do we even need fantasy species...
Aug 7, 2025
Argyle King
reacted to
Alzrius's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I'm not sure how you'd have a framework of rules that don't impose limits, if for no other reason than doing something in a given way...
Aug 7, 2025
Argyle King
reacted to
Tonguez's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
I dont know if I agree with that and in fact think the opposite is true. I think having halfling barbarian be as strong as a goliath...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
Re: D&D 4E Skill Challenges I've said this elsewhere, but I ran them very differently when I was running 4E. Instead of X successes...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
I know you're familiar with D&D 4E, so a Roguelike might be similar to an encounter deck, but the map would also be randomly generated...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
I don't think there's necessarily "scenes" at all. In some, maybe there are. There might be a defined start point and a defined...
Aug 7, 2025
Argyle King
replied to the thread
Alternatives to map-and-key
.
What I had in mind would be similar to how some "rogue-like" video games are generated. Something is generated; how the players choose...
Aug 7, 2025
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