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Arilyn's latest activity
Arilyn
reacted to
Umbran's post
in the thread
Modern Action RPGs
with
Like
.
If folks are going to bring up Wushu, then Feng Shui is also a contender.
Aug 18, 2025
Arilyn
reacted to
numtini's post
in the thread
Shadowdark
Finally Played Shadowdark
with
Like
.
Having played for 5+ years with roll-to-cast in DCC, as well as more recently in Shadowdark, it works just fine. The old D&D alternative...
Aug 18, 2025
Arilyn
reacted to
overgeeked's post
in the thread
Modern Action RPGs
with
Like
.
The already mentioned Outgunned would be my top suggestion. It’s a great, light system. Never Stop Blowing Up by Dimension 20 and...
Aug 18, 2025
Arilyn
reacted to
FriendlyFiend's post
in the thread
Modern Action RPGs
with
Like
.
Just to add that Outgunned has official support on Alchemy VTT plus an unofficial module on Foundry. There's also a Discord bot for the...
Aug 18, 2025
Arilyn
reacted to
Theory of Games's post
in the thread
Modern Action RPGs
with
Like
.
Hm. Ever read or tried Wushu? It's a very narrative system where players gain bonuses to an action by describing how their character...
Aug 18, 2025
Arilyn
replied to the thread
Common Pitfalls in Game Design
.
Many game designers today say they started when they were kids, making crazy unbalanced games for their siblings and friends. Learning...
Aug 18, 2025
Arilyn
replied to the thread
Modern Action RPGs
.
Outgunned is a slick modern day cinematic action rpg. It uses a d6 dice pool system where players are trying to get equal sets, rather...
Aug 18, 2025
Arilyn
reacted to
SableWyvern's post
in the thread
Common Pitfalls in Game Design
with
Like
.
I think there are two different scenarios: If someone is seriously attempting to create a game they expect to distribute and have...
Aug 18, 2025
Arilyn
reacted to
Ruin Explorer's post
in the thread
Common Pitfalls in Game Design
with
Like
.
Facts not in evidence. Without a source for this claim, I don't think you can rely on it, especially many human cultures used a base-12...
Aug 17, 2025
Arilyn
reacted to
NN's post
in the thread
Common Pitfalls in Game Design
with
Like
.
It was for the OP. The Tarot deck was invented in the 15th century to play card games. Its use for divination was invented in the 18th...
Aug 17, 2025
Arilyn
replied to the thread
What are your thoughts on TTRPGs with non-standard dice?
.
I doubt that's true. Isn't it more likely that they think these dice work for their game and you just don't like them? I do not believe...
Aug 17, 2025
Arilyn
replied to the thread
What are your thoughts on TTRPGs with non-standard dice?
.
I have no problem with them. I don't find them a barrier at all.
Aug 16, 2025
Arilyn
reacted to
Scribe's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Halfling/Faerie Wizard of Knowledge to hand out hope, fly, cast all the things and heal? I don't generally play Wizards but I like the...
Aug 16, 2025
Arilyn
reacted to
Umbran's post
in the thread
D&D General
D&D: Literally Don't Understand This
with
Love
.
So, I have realized, this kerfuffle is really what Radiant Citadel is about. Radiant Citadel is a product created by diverse authors...
Aug 15, 2025
Arilyn
replied to the thread
Common Pitfalls in Game Design
.
My point is Wildsea is aiming specifically at a particular playstyle and its processes are geared for that style. The ideas you...
Aug 13, 2025
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