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Arilyn's latest activity
Arilyn
reacted to
Lanefan's post
in the thread
Common Pitfalls in Game Design
with
Like
.
Or - put another way - in fields like this where mistakes don't really matter very much, trial and error is sometimes the very best way...
Aug 19, 2025
Arilyn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
Or human to get an extra talent roll!
Aug 19, 2025
Arilyn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
Shadowdark sums up the principles of modern OSR really well.
Aug 18, 2025
Arilyn
reacted to
Mannahnin's post
in the thread
Shadowdark
Finally Played Shadowdark
with
Like
.
No. You're conflating and confusing different things from several different editions now. Remember that enemies DON'T get saving...
Aug 18, 2025
Arilyn
reacted to
Aldarc's post
in the thread
Modern Action RPGs
with
Like
.
My first thought was Outgunned and SWADE. If you are excluding SWADE and want a lighter game, then Outgunned is the obvious choice from...
Aug 18, 2025
Arilyn
replied to the thread
Shadowdark
Finally Played Shadowdark
.
Shadowdark has a lot less spells relying on saving throws. In D&D many spells fizzle because of saves. In SD, if you do not lose the...
Aug 18, 2025
Arilyn
reacted to
Umbran's post
in the thread
Modern Action RPGs
with
Like
.
If folks are going to bring up Wushu, then Feng Shui is also a contender.
Aug 18, 2025
Arilyn
reacted to
numtini's post
in the thread
Shadowdark
Finally Played Shadowdark
with
Like
.
Having played for 5+ years with roll-to-cast in DCC, as well as more recently in Shadowdark, it works just fine. The old D&D alternative...
Aug 18, 2025
Arilyn
reacted to
overgeeked's post
in the thread
Modern Action RPGs
with
Like
.
The already mentioned Outgunned would be my top suggestion. It’s a great, light system. Never Stop Blowing Up by Dimension 20 and...
Aug 18, 2025
Arilyn
reacted to
FriendlyFiend's post
in the thread
Modern Action RPGs
with
Like
.
Just to add that Outgunned has official support on Alchemy VTT plus an unofficial module on Foundry. There's also a Discord bot for the...
Aug 18, 2025
Arilyn
reacted to
Theory of Games's post
in the thread
Modern Action RPGs
with
Like
.
Hm. Ever read or tried Wushu? It's a very narrative system where players gain bonuses to an action by describing how their character...
Aug 18, 2025
Arilyn
replied to the thread
Common Pitfalls in Game Design
.
Many game designers today say they started when they were kids, making crazy unbalanced games for their siblings and friends. Learning...
Aug 18, 2025
Arilyn
replied to the thread
Modern Action RPGs
.
Outgunned is a slick modern day cinematic action rpg. It uses a d6 dice pool system where players are trying to get equal sets, rather...
Aug 18, 2025
Arilyn
reacted to
SableWyvern's post
in the thread
Common Pitfalls in Game Design
with
Like
.
I think there are two different scenarios: If someone is seriously attempting to create a game they expect to distribute and have...
Aug 18, 2025
Arilyn
reacted to
Ruin Explorer's post
in the thread
Common Pitfalls in Game Design
with
Like
.
Facts not in evidence. Without a source for this claim, I don't think you can rely on it, especially many human cultures used a base-12...
Aug 17, 2025
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