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Arilyn's latest activity
Arilyn
reacted to
Mongoose_Matt's post
in the thread
The Pioneer RPG - Get Ready for Launch!
with
Like
.
The thought has occurred :) Not sure this is something for the first core rulebook, as schools are a different audience, but something...
Sep 19, 2025
Arilyn
replied to the thread
Acquisitions Inc. switching to Daggerheart
.
Yes, sometimes players get a favourite game and won't tolerate any criticism, or sometimes players will tear a game down no matter what...
Sep 18, 2025
Arilyn
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I saw 5 starter sets at the FLGS display table I stopped in at Monday. Looks like the next batches are flowing in!
Sep 18, 2025
Arilyn
reacted to
Vael's post
in the thread
Acquisitions Inc. switching to Daggerheart
with
Like
.
Also the design of the game itself. I got my box set, and having the domain cards means that my book hasn't had to be passed around the...
Sep 17, 2025
Arilyn
replied to the thread
The Pioneer RPG - Get Ready for Launch!
.
I'll throw my vote behind the dog! This game sounds like a fantastic resource for schools to use. I love seeing rpgs that can teach...
Sep 14, 2025
Arilyn
reacted to
Blue's post
in the thread
Common Pitfalls in Game Design
with
Like
.
Not sure I agree with this. Generic games can end up being bland, and can easily leave out niche play in an attempt to encompass...
Sep 12, 2025
Arilyn
reacted to
Dannyalcatraz's post
in the thread
Challenge Accepted!
with
Like
.
You’re not going to get good data. Your method as proposed in this thread will only show you how YOU interact with your system. That’s...
Sep 11, 2025
Arilyn
replied to the thread
Challenge Accepted!
.
Which cons did you run your game at? How many players joined? What kind of playtesting are you doing? It would be helpful if you went...
Sep 11, 2025
Arilyn
reacted to
pemerton's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
I write professionally, but not fiction (genre or otherwise) - I'm an academic in literary disciplines (law and philosophy), and my work...
Sep 11, 2025
Arilyn
replied to the thread
Spoilers
Superman Spoiler Thread
.
I liked them too. When we were introduced to them, I thought, huh, these seem like authentic, non - Hollywood folk. "Real parents."
Sep 10, 2025
Arilyn
reacted to
Kichwas's post
in the thread
Spoilers
Superman Spoiler Thread
with
Like
.
I liked that. They were rural folksy people with good hearts. Today’s politics has us all thinking rural people are hopelessly lost in...
Sep 10, 2025
Arilyn
reacted to
aramis erak's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
In the US, it's blackletter law (that is, explicit in the text of the law) that the rules of a game cannot be copyright protected. It is...
Sep 10, 2025
Arilyn
reacted to
Autumnal's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Love
.
As a creator myself, I like “steal” for much the reasons I like “elfgames”: it encourages a good perspective about the innately...
Sep 10, 2025
Arilyn
reacted to
Thomas Shey's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
I mean, honestly, this seems an odd argument. If you consider deriving your mechanics and concepts from other games immoral, that...
Sep 10, 2025
Arilyn
replied to the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
.
I used steal because game designers use the word a lot but feel @chuckdee made a good point. It could be misread. But yes, designers...
Sep 10, 2025
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