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Arilyn's latest activity
Arilyn
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think it's more than just this: it's also about increasing the proportion of play time spent on the stuff that matters to the...
Oct 11, 2025
Arilyn
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Thanks. I apologize if I am unable to give proper dedication to your post as you give here to mine, but it's late and I am somewhat...
Oct 11, 2025
Arilyn
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Good list! For these two, I think maybe Over the Edge (1992) is the modern beginning. A bit later, Maelstrom Storytelling (1998, from...
Oct 11, 2025
Arilyn
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Here are contemporary trends that I see in terms of modern approaches to TTRPG mechanics: Fiction First Gaming: this was something of a...
Oct 10, 2025
Arilyn
reacted to
Aldarc's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
I plan on re-reading the Fabula Ultima core rulebook due to the Kickstarter. I may post my chapter by chapter thoughts here. Keep an eye...
Oct 10, 2025
Arilyn
reacted to
Morrus's post
in the thread
Free League’s cloth Middle Earth maps
with
Love
.
I love Free League’s cloth maps of Middle Earth… and now so do my walls!
Oct 8, 2025
Arilyn
replied to the thread
Sequel game systems?
.
Things from the Flood? I think it's a sequel to Tales from the Loop with adolescents instead of kids.
Oct 8, 2025
Arilyn
reacted to
Velderan's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
We finished up the CS#3 gauntlet dungeon last week and had plenty of time leftover in our usual playtime to talk about the game and what...
Oct 7, 2025
Arilyn
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I obviously prefer games built around vision where everyone (including the GM) feels like they are playing the same game. I think that...
Oct 6, 2025
Arilyn
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don't think D&D or Traveller were aimless at all. I do think most 90s era design was. L5R (before 5th edition), Shadowrun, Vampire...
Oct 6, 2025
Arilyn
reacted to
Autumnal's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Hmm. Separate thoughts, first on designers I’d expect any reasonably fair observer to acknowledge as important trailblazers whether or...
Oct 6, 2025
Arilyn
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think Masks is a very good example of a game that wouldn't have been created until relatively recently. A superhero game focussed more...
Oct 5, 2025
Arilyn
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I should have said modern games are more likely to be designed with intention. And of course, there were older brilliant games that were...
Oct 5, 2025
Arilyn
reacted to
Micah Sweet's post
in the thread
D&D General
Favorite Forgotten Realms products of all time?
with
Like
.
It was a wonderful time to live through in D&D's history, that will never come again. Good thing most if it is still available to those...
Oct 5, 2025
Arilyn
replied to the thread
D&D General
Favorite Forgotten Realms products of all time?
.
Loved the 2e boxed set for FR, even though we didn't use it for D&D. Also, Moonshae boxed set. Oh, and Waterdeep. Those maps were big...
Oct 5, 2025
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