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Recent content by arkwright

  1. arkwright

    ZEITGEIST Downward planes

    Maybe the flight plane of Baden implemented in such a way that it is less 'flight' and more 'peculiar gravity', while still technically being flight?
  2. arkwright

    ZEITGEIST [Spoilers!] Questions from a first read

    I think having Stanfield's ritual be special works, it is a reflection of the fact that the Ob regard Risur and the PCs to be their greatest threat. Side note, the book says that your PCs will expect that Stanfield's lighthouse is the main ritual site. They are not going to believe that...
  3. arkwright

    ZEITGEIST [Spoilers!] Questions from a first read

    I think one set of icons was used on Axis Island, and one set was used for all the Ziggurats. Of course you can rule whatever you like as a GM. Do look at Book 12 when the PCs visit the actual plane of Avilona. Also consider the possibility of letting the PCs 'repair' Avilona somehow. My advice...
  4. arkwright

    ZEITGEIST [Spoilers!] Questions from a first read

    Heyo. Welcome to Zeit, it's the best AP ever written. You might find my Zeitvice useful. The Ancients used TWO sets of icons to execute their Axis ritual. Some of them were looted, some of them stayed in place in the pillars. It's hard to notice this because you never directly see any...
  5. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    Well; remember that while Han would like peace with Risur, if it's a choice between peace and the Ob, he'll pick the Ob every time. Perhaps he'll accelerate the peace talks so they won't be disrupted by word that the constables have vanished (been killed in the facility), perhaps he'll start...
  6. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    Best guess... nothing changes. What happens at the party? Asrabey asks for permission to go to the Bleak Gate Brakken finds out that the Jierres are in with the Ob The Jierres and Stanfield realize the RHC are onto the Bleak Gate facility 1. Doesn't lead to anything 2. Doesn't directly lead...
  7. arkwright

    ZEITGEIST GM inspiration for session zero

    Good morning. I'd say your players not bothering to read through the player's guide is both curse and boon; on the one hand it's bad they're not invested enough for some light reading, on the other hand there are a fair few elements in the guide that don't come up in the actual AP. You might...
  8. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    The interconnectedness/subtle mechanics behind the plot can be pretty daunting. There are a few moments, small and large, where you can feel the requirements of the plot as a leash around a character's neck; like when Kasvarina is dangling off the side of the Lance of Triegenes and rather than...
  9. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    Andrew, I'm happy to agree with you; Nic was planning to kill the Colossal Congress voters/greedy voters from the beginning, and it was a significant part of why the convocation was called. My dissent is more over what comes next- what it is that drives Nic to institute MAP, and how that is or...
  10. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    Sure, but how is the party to know that? Over and over again, Book 7 tells the party that Nicodemus has no horse in this race. "My name is Nicodemus, and though it was I who set this endeavor in motion, it is the right of you, the agents and officers of the Obscurati, to set a new course for...
  11. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    Very good of you to respond so lengthily, Ranger. Revelations Tinker's info does indeed call out 'use me as death star plans'. Perhaps a wise GM could incorporate Tinker's tips into more easily defeating Borne at the end of Book 8. 'We want to recruit Tinker' isn't a bad idea, particularly...
  12. arkwright

    ZEITGEIST cross-planetary influence?

    It is more complex to come up with how the planar traits affect each other; but the problem is that once you decide on how they affect each other, you then apply that exact set of effects to all planes in the solar system, making all the planes very identical. You could say that the 'local'...
  13. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    I can appreciate that your players would find it frustrating that Nic believes they were on Axis Island when they were on an entirely different landmass, taking down Roland Stanfield in full view of the city, after foiling the Ob assassination attempt against King Aodhan. I am not sure if the...
  14. arkwright

    ZEITGEIST Zeitvice: one GM's guide to the best AP

    What makes you say Nic would refuse to listen? What about the needlewire parley in Book 10? He's willing to chat and listen to what they have to say, though he isn't feeling very compromising. He is less eager to listen to reason after the emergence of the hivemind, but that is because the AP...
  15. arkwright

    ZEITGEIST Roll20 Planatery tokens

    Like these? Or do you want something smaller/with less text? Have you seen the plane tokens in the premium handouts?
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