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AstroArtificer's latest activity
AstroArtificer
reacted to
aco175's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
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I have had a different series of games based on life places. When we were kids we played with the neighborhood kids and everyone made...
Mar 11, 2026
AstroArtificer
reacted to
Lanefan's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
Solvable problem all the way, though the solving process might be a little bumpy. First off, run games only for people you already know...
Mar 11, 2026
AstroArtificer
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
Oh I 100% agree with you, and I think it's a shame how little that gets talked about. It's actually a good reason to check up with your...
Mar 11, 2026
AstroArtificer
reacted to
Deset Gled's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
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I'll go a step further: The players you have XX months/years later aren't the same players you have at session 0. Because people...
Mar 11, 2026
AstroArtificer
reacted to
MGibster's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
I'm a casual GM with home games, and I have a session zero because even after playing with some of these people for years we're not...
Mar 11, 2026
AstroArtificer
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
Definitely, I got tired of the semantics that we all play around with. It's a problem because people can't agree on the definition of...
Mar 11, 2026
AstroArtificer
reacted to
overgeeked's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
It’s mostly luck. Session 0s help a bit, but they’re not the cure all many seem to think. Just look at discussions on here. People...
Mar 11, 2026
AstroArtificer
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
I really do like this answer for a variety of reasons. How exactly do you end up screening them? I've been building a system to combat...
Mar 11, 2026
AstroArtificer
reacted to
bloodtide's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
It is very much a solvable problem. After all, I solved it! If your honest and aware, you can screen players. You need to know...
Mar 8, 2026
AstroArtificer
posted the thread
Is "finding the right players" a solvable problem, or just luck?
in
*TTRPGs General
.
I made a thread recently asking about "Why do so many campaigns never finish?", and the discussion was incredibly insightful. Something...
Mar 8, 2026
AstroArtificer
reacted to
payn's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
with
Haha
.
Mar 7, 2026
AstroArtificer
reacted to
The Sigil's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
with
Like
.
It's been said previously, but... trying to schedule something with multiple adults is nigh impossible.
Mar 7, 2026
AstroArtificer
reacted to
Warpiglet-7's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
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Like
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In my experience, people get bored. In our youth when we could play frequently, someone would say I would like to play X…usually...
Mar 7, 2026
AstroArtificer
reacted to
el-remmen's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
with
Like
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I've been lucky that in most of my adulthood playing RPGs, starting in college (so discounting middle school and HS days), I have had a...
Mar 7, 2026
AstroArtificer
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
Totally down, feel free to DM me here or on my socials!
Mar 7, 2026
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