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Audiomancer's latest activity
Audiomancer
reacted to
DEFCON 1's post
in the thread
Homebrew
5E Artificer Spellcasting Houserule Idea
with
Like
.
Nothing. I would not play any character who was stuck having to guess what they were going to need for the day when they made their...
Yesterday at 3:32 AM
Audiomancer
reacted to
Charlaquin's post
in the thread
D&D General
2014 vs 2024: Monster HP and Resistances
with
Like
.
But, see, all of this? These are observations the average player isn’t going to pick up on. The fact that you can identify which saves...
Yesterday at 2:22 AM
Audiomancer
reacted to
Charlaquin's post
in the thread
D&D General
2014 vs 2024: Monster HP and Resistances
with
Like
.
They account for defenses. It’s just that they have to make some baseline assumptions, and the assumptions they make tend to try to...
Yesterday at 2:20 AM
Audiomancer
reacted to
mellored's post
in the thread
D&D General
I Just Want To Teleport and Stab Things
with
Like
.
Maybe more of a synergistic combo then? I.e. Step of the fey: Telport 10' as a bonus action at-will. Shadow Hop: Teleport 10' by...
Yesterday at 2:19 AM
Audiomancer
reacted to
jmartkdr2's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
One other dnd design element that makes high-damage builds more effective is the way resources recharge between battles. That means you...
Thursday at 4:45 AM
Audiomancer
reacted to
Basic Expert's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Offense leads to a win condition. Defense does not. Thus, in the player mindset offense > defense. Sure, there are outliers and...
Thursday at 4:43 AM
Audiomancer
reacted to
The Sigil's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Generally, I would point out that generally, swarms of smaller enemies (assuming they stay apart so they can't be cleared out by a...
Thursday at 4:32 AM
Audiomancer
reacted to
Reynard's post
in the thread
D&D General
Revisiting the Red Box.
with
Like
.
Yes, the Expert Set that followed. BE is the most complete version of the game that also has the best guidance on what to do with the...
Thursday at 3:48 AM
Audiomancer
reacted to
Sorinth's post
in the thread
D&D 5E (2024)
Brainstorming ways to fix ranger with new spells.
with
Like
.
Just fix Hail of Thorns and the problem is mostly solved. The '24 edition did fix the issue with concentration and when it gets cast...
Thursday at 2:33 AM
Audiomancer
reacted to
TiQuinn's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
And I’ve read posters who’ve claimed that players wanting to play non-standard PC races couldn’t possibly be doing it for roleplaying...
Wednesday at 4:25 AM
Audiomancer
reacted to
Misanthrope Prime's post
in the thread
Leon Barillaro Joins Wizards of the Coast as D&D Designer
with
Like
.
It's normal and it's abnormal, in the sense that it should be happening but because of a variety of cultural and economic factors older...
Wednesday at 2:48 AM
Audiomancer
reacted to
Morrus's post
in the thread
Leon Barillaro Joins Wizards of the Coast as D&D Designer
with
Like
.
Yeah, I think that's pretty normal. The cohort at WotC in 1999 for 3E was all that age (they're all 50 now!) So were a lot of the people...
Wednesday at 2:47 AM
Audiomancer
reacted to
Zardnaar's post
in the thread
D&D General
2014 vs 2024: Monster HP and Resistances
with
Like
.
I think its an art form vs science. A formula might get you in the ballpark.
Wednesday at 2:38 AM
Audiomancer
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2014)
Amazon US book sales rank.
with
Like
.
Having just played another session of Heroes of the Borderlands this weekend, I'm even more impressed with the set. I bet we are going...
Wednesday at 2:36 AM
Audiomancer
reacted to
bedir than's post
in the thread
D&D 5E (2014)
Amazon US book sales rank.
with
Like
.
Welcome to the Hellfire Club is sold out at Target and Amazon in the US. Heroes of the Borderlands is also sold out at Amazon in the US...
Wednesday at 2:36 AM
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