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Audiomancer's latest activity
Audiomancer
reacted to
fuindordm's post
in the thread
AD&D 1E
AD&D1e Initiative woes - how to interpret Acrobat-Thief's Evasion?
with
Haha
.
Also, mentioning "Initiative" and "AD&D" in the same thread is like rubbing a magic lamp of grognard summoning. Use with caution!
Jun 22, 2025
Audiomancer
reacted to
mellored's post
in the thread
D&D 5E (2024)
Martials: damage scaling like cantrips?
with
Like
.
Weird hill to die on, but ok.
Jun 22, 2025
Audiomancer
reacted to
Ulorian - Agent of Chaos's post
in the thread
D&D 5E (2014)
Death and 0 Max HP
with
Haha
.
A double necro post in a thread about raising the dead... so meta, I fell out of my chair.
Jun 22, 2025
Audiomancer
reacted to
SteveC's post
in the thread
D&D 5E (2024)
Is There A New Sheriff in Town?
with
Like
.
To be sure. Daggerheart isn't trying to be an all-things-to-all-people game, and I expect there will be plenty who bounce off it, have...
Jun 22, 2025
Audiomancer
reacted to
plecostomus's post
in the thread
D&D General
Zero-Prep D&D Game?
with
Like
.
This zero prep stream of the 5E Pharaoh module may interest you. Part 2 Edited version - DM talks about what was easy (combat) and...
Jun 22, 2025
Audiomancer
reacted to
mellored's post
in the thread
D&D 5E (2024)
YART: Adding Ranger Spell Options to Class Features.
with
Like
.
Level 1: chose one of the following and gain it's spell. Hunter: Hunter's Mark Gatherer: Goodberry Trapper: Ensnaring Stike Wanderer...
Jun 22, 2025
Audiomancer
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
YART: Adding Ranger Spell Options to Class Features.
with
Like
.
What if ranger has an unique summoning spell that called an animal to their side Tarzan or George of the Jungle style 😂
Jun 22, 2025
Audiomancer
reacted to
doctorbadwolf's post
in the thread
D&D 5E (2024)
YART: Adding Ranger Spell Options to Class Features.
with
Like
.
Tbh I think it could work anyway. It’s not actually broken at level 1. You just would only have the 2 uses until level 5, which isn’t...
Jun 22, 2025
Audiomancer
reacted to
doctorbadwolf's post
in the thread
D&D 5E (2024)
YART: Adding Ranger Spell Options to Class Features.
with
Like
.
I think that a good option would be Summon Beast (though the spell isn’t that great so perhaps a new spell like “Find Primal Companion”...
Jun 22, 2025
Audiomancer
reacted to
talien's post
in the thread
Magazines
Dragon Reflections #93
with
Like
.
This was 100% my experience, and I was the DM! We played basic rules, jumped to AD&D, were utterly confused and just sort of kept the...
Jun 21, 2025
Audiomancer
reacted to
Starmaster's post
in the thread
Magazines
Dragon Reflections #93
with
Like
.
Yes, I think it's cool to expand the druid levels in this article. I liked 1e druids and at least one person in my group ran a druid...
Jun 21, 2025
Audiomancer
reacted to
Gus L's post
in the thread
OD&D
Why is AC 2 the best armor class?
with
Like
.
"I adopted the rules I'd done earlier for a Civil War game called Ironclads that had hit points and armor class. It meant that players...
Jun 21, 2025
Audiomancer
reacted to
M.T. Black's post
in the thread
D&D General
Zero-Prep D&D Game?
with
Like
.
There are people who claim to run D&D with zero prep (google "no prep D&D"). I was hoping to hear from someone who is actually doing it...
Jun 21, 2025
Audiomancer
reacted to
Ancalagon's post
in the thread
D&D 5E (2024)
Magic Items In 5.5
with
Like
.
In my "defense", I put an 8 in int and boosted it to 19 yes... but I'm a barbarian, so it is of "limited use" ;)
Jun 21, 2025
Audiomancer
reacted to
Micah Sweet's post
in the thread
Jess Lanzillo Departs Wizards of the Coast
with
Like
.
I don't know...Daggerheart and any version of official D&D (including WotC's current offering) are quite different games. I don't think...
Jun 21, 2025
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