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Audiomancer's latest activity
Audiomancer
reacted to
kermit4karate's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
It sure feels like someone pushing an anti-D&D agenda, doesn't it? I'm not denying railroading exists (although I agree that the whole...
Sep 28, 2025
Audiomancer
reacted to
Cap'n Kobold's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Weapon breakage rules, along with other fumble rules generally have the disadvantage of triggering when the character makes an attack...
Sep 28, 2025
Audiomancer
reacted to
Edgar Ironpelt's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I find that rules for ordinary weapons regularly breaking in use produce a stupid-silly game, not a fun one. I also have no problem at...
Sep 28, 2025
Audiomancer
reacted to
Stalker0's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Just noting that 5+ level, even just a break on a 1 means a fighter will be breaking a weapon every 3-4 fights on average. So on a...
Sep 28, 2025
Audiomancer
reacted to
Stormonu's post
in the thread
D&D General
Weapons should break left and right
with
Haha
.
* Takes notes *
Sep 28, 2025
Audiomancer
reacted to
TerraDave's post
in the thread
D&D 5E (2024)
Stonecunning/tremorsense alternatives
with
Like
.
Thanks for the suggestions. I am looking for something fairly simple in play. Adding to the existing Dwarven Resilience: "You gain...
Sep 28, 2025
Audiomancer
reacted to
Corinnguard's post
in the thread
D&D 5E (2024)
Stonecunning/tremorsense alternatives
with
Like
.
You could always give them one of the two Heritage gifts from Level Up. Dwarven Stability You gain an expertise die on saving throws...
Sep 28, 2025
Audiomancer
reacted to
GreyLord's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Look Ma! I just got that +4 Legendary Sword I've heard about in Legends. I bear the fabled Brecker Sword itself! Wielded by the...
Sep 28, 2025
Audiomancer
reacted to
ECMO3's post
in the thread
D&D 5E (2024)
How can I do a Charisma-Investigation (or a Strength/Dexterity-Investigation if I can't use Charisma) to find a secret door?
with
Like
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What is the complication? The Rogue was here a minute ago (when we fiinished the session IRL a week ago) and he isn't now (when we...
Sep 28, 2025
Audiomancer
reacted to
Birmy's post
in the thread
D&D General
How Much D&D Stuff Is There Anyway? Part 2: Settings
with
Like
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Wow, this is a really impressive amount of data compiling and presentation--very nice work. As a kid in the early '90s, I would save up...
Sep 28, 2025
Audiomancer
reacted to
Scott Christian's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Railroading, agency, blah, blah, blah... It is amazing these conversations continue like they do. Yet, if you sit down at any...
Sep 28, 2025
Audiomancer
reacted to
kermit4karate's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
The key is to not even mention the wagon, because once you mention the wagon, we are on! Get outta my $*%@# way, y'all! I'm heading...
Sep 28, 2025
Audiomancer
reacted to
kermit4karate's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
Characters don't literally have to be under threat of dying every time they do something that requires a roll. They just have to feel...
Sep 28, 2025
Audiomancer
reacted to
Vael's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
It's not perfect, it takes out 1-hit KOs off the board (kinda), but I am currently quite pleased with Daggerheart's HP system. Small...
Sep 28, 2025
Audiomancer
reacted to
AlViking's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
I also don't see other systems that I've seen tried and read up on that work significantly better. It's all personal preference of...
Sep 28, 2025
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