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Audiomancer's latest activity
Audiomancer
reacted to
FitzTheRuke's post
in the thread
D&D 5E (2024)
Help me Houserule 5e Equipment & Items
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I apologize to anyone following along that this project isn't going to move more quickly - I'm pretty busy, and I'm still mostly...
Oct 11, 2025
Audiomancer
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Yeah. It doesn't take an hour of combat to ruin a long rest. The idea that it would take 600 rounds of combat before your long rest...
Oct 11, 2025
Audiomancer
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Couldn't you create a random encounter table and make tokens for every creature on it?
Oct 11, 2025
Audiomancer
reacted to
AlViking's post
in the thread
D&D 5E (2014)
Thoughts on bonus action potions?
with
Haha
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I can see the party's reactions when that happens...
Oct 11, 2025
Audiomancer
reacted to
aco175's post
in the thread
D&D 5E (2014)
Thoughts on bonus action potions?
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I find that it is also cool when the bad guy pulls out a potion and drinks it as a bonus action when the PCs just did a bunch of damage.
Oct 11, 2025
Audiomancer
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2014)
Thoughts on bonus action potions?
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Hussar's group follows the roll for HP if you use a bonus action to quaff a potion, max healing if you spend a full action on it. I've...
Oct 11, 2025
Audiomancer
reacted to
Maxperson's post
in the thread
D&D 5E (2014)
Thoughts on bonus action potions?
with
Like
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I already switched mine to bonus action a long time ago. Potions are good, but generally not as good as one of a PCs normal actions, so...
Oct 11, 2025
Audiomancer
reacted to
Pale Violet Light's post
in the thread
D&D 5E (2014)
Thoughts on bonus action potions?
with
Haha
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Presumably, the bonus action quaff involves spilling most of the potion down the front of your tunic, like a toddler who has just been...
Oct 11, 2025
Audiomancer
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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8 hours short rests make sense given it's your overnight sleep but do long rests honestly need to be a whole week to serve their...
Oct 11, 2025
Audiomancer
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Yeah, it’s all subjective. Everyone has different lines in different places. For me, making the referee’s life a touch easier by just...
Oct 11, 2025
Audiomancer
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
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Yeah, reading modern histories of pirates (Under the Black Flag, Empire of Blue Water, The Republic of Pirates, etc.) really underscores...
Oct 11, 2025
Audiomancer
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
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I ran a years-long fork of my Ptolus campaign set in Green Ronin's Freeport, which also included Goodman Games' Tower of the Black...
Oct 11, 2025
Audiomancer
reacted to
aco175's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
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I always found the problem was the ship. At low levels are the PCs the main people on the ship or are they just crew. If they are...
Oct 11, 2025
Audiomancer
reacted to
Voadam's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
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For a good guy/heroic pirate campaign have a bad guy nation/organization for them to raid. I played a good viking pirate in a campaign...
Oct 11, 2025
Audiomancer
reacted to
AlViking's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
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Love
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Aargh, pirates are a scurvy lot of no-good scum who deserve to walk the plank or hang from the yardarm! ;) A true pirate is going to be...
Oct 11, 2025
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