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Audiomancer's latest activity
Audiomancer
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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I would love to see WotC put out a 300 page book that contained all the major playstyles in it. They could devote 10-20 pages to each...
Oct 13, 2025
Audiomancer
reacted to
MichaelSomething's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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So you're saying it requires a magical item for a character to know their HP and recovery abilities???
Oct 13, 2025
Audiomancer
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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To be fair, anything that taxes the PCs hit points and/or causes them to spend limited resources equivalent to what they would...
Oct 13, 2025
Audiomancer
reacted to
jayoungr's post
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D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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A reminder that the guidelines say 6-8 encounters, not 6-8 combats. Anything that potentially uses some limited resources (such as spell...
Oct 13, 2025
Audiomancer
reacted to
bedir than's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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A wilderness or city day that involves a rest at lunch/tea/dinner/siesta/etc makes narrative sense. I try to have two difficult...
Oct 13, 2025
Audiomancer
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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In TTRPGs, it is much easier and socially acceptable to change the game to suit you and your group. Not the case with all your other...
Oct 13, 2025
Audiomancer
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Traditional wargaming was interested in simulating realistic scenarios...and the Prussian and French armies in 1769, for instance, were...
Oct 13, 2025
Audiomancer
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
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I just got caught up on a Wizard thread, and there were 10 pages of arguments about whether or not Bless was a good spell. So maybe...
Oct 13, 2025
Audiomancer
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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I'll give you one potential perspective and possible reason why this phenomenon could occur: Because at the end of the day...
Oct 13, 2025
Audiomancer
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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I’m counting both under the 5e umbrella. My understanding was that TSR editions had no real notion of game balance, at least in the...
Oct 13, 2025
Audiomancer
reacted to
Kobold Stew's post
in the thread
D&D 5E (2024)
Help me Houserule 5e Equipment & Items
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Not equipment, but here's two combat things I would like to add (I put them into a game I ran pre-pandemic, but no one wanted them. I...
Oct 13, 2025
Audiomancer
reacted to
Tessarael's post
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D&D 5E (2014)
Thoughts on bonus action potions?
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D&D 2024 lists potion weight as 0.5 lb (i.e., 8 oz.). That does included the weight of the container. So, maybe just 4 oz. for the...
Oct 12, 2025
Audiomancer
reacted to
Aellic Mornbringer's post
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D&D 5E (2024)
Hellfire Club Starter Set
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I received my copy a few days ago and have skimmed through the adventures to get their pulse before reading everything cover to cover. I...
Oct 12, 2025
Audiomancer
reacted to
Not a Decepticon's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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You have a task to do, do you sit for 24 hours before taking a break and then doing it? Unless the character is Deadpool, I expect they...
Oct 12, 2025
Audiomancer
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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I will say this. 4e combat's could be long its true, and the grind in the early days was a real thing (that was thankfully fixed in...
Oct 12, 2025
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