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Audiomancer's latest activity
Audiomancer
reacted to
Tessarael's post
in the thread
D&D General
Design issues with 5e
with
Like
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Negative levels from earlier editions are a dreadful mechanic. It can permanently nerf a character vs. their fellow party members...
Thursday at 1:26 AM
Audiomancer
reacted to
billd91's post
in the thread
D&D General
Design issues with 5e
with
Like
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In my experience, hit point bloat isn't really a problem - PCs grind through monster hit points much faster than you'd expect. In fact...
Thursday at 1:20 AM
Audiomancer
reacted to
WitchyD's post
in the thread
D&D General
Design issues with 5e
with
Like
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Negative levels were fussy to deal with, unfun for players, and messes with keeping players at the same level in an era where many...
Thursday at 1:16 AM
Audiomancer
reacted to
DEFCON 1's post
in the thread
D&D General
Design issues with 5e
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Like
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Well, based upon all the responses we have seen thus far, the answer appears to be to never bother making a 6E at all because no matter...
Thursday at 1:08 AM
Audiomancer
reacted to
Scribe's post
in the thread
D&D General
6e guesses
with
Like
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I'd argue that the level of crunch, complexity, and vast amount of content eventually hits a point where it's difficult to support. A...
Wednesday at 3:51 AM
Audiomancer
reacted to
trappedslider's post
in the thread
D&D General
The D&D Memes Thread
with
Love
.
Wednesday at 3:42 AM
Audiomancer
reacted to
trappedslider's post
in the thread
D&D General
The D&D Memes Thread
with
Haha
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Wednesday at 3:41 AM
Audiomancer
reacted to
Stalker0's post
in the thread
D&D 5E (2014)
Best way to balance an encounter against a level 10 5 player party?
with
Like
.
If you are willing to fudge things a bit (which is not for everyone I respect). You can setup "phatom follow-ups". If the encounter you...
Wednesday at 3:40 AM
Audiomancer
reacted to
Eyes of Nine's post
in the thread
2026 D&D Seasons & Revised D&D Organized Play
with
Like
.
This won the internet today
Wednesday at 3:34 AM
Audiomancer
reacted to
Misanthrope Prime's post
in the thread
2026 D&D Seasons & Revised D&D Organized Play
with
Like
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As a millennial, I came of age during a bit of a nadir of D&D's popularity, but I was 100% keyed the naughty word in to World of Warcraft as a...
Wednesday at 3:33 AM
Audiomancer
reacted to
Horwath's post
in the thread
D&D General
Design issues with 5e
with
Like
.
vs solo monsters, yes, but those fights are bad design by default. action economy and debuffs will "stunlock" the solo opponent. with...
Wednesday at 3:28 AM
Audiomancer
reacted to
Horwath's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Strong Combat buffs last for 1 minute, so that should be target duration of most fights, so you feel rushed to finish it before your...
Wednesday at 3:27 AM
Audiomancer
reacted to
Tessarael's post
in the thread
D&D General
Design issues with 5e
with
Like
.
I prefer the 5E skill system to 3E. The problem with the 3E skill system is that it was quite complicated, particularly with skill...
Wednesday at 3:16 AM
Audiomancer
reacted to
delericho's post
in the thread
D&D General
6e guesses
with
Like
.
Technically there were only two editions of AD&D... :D But 2nd Ed is a really odd one - according to the various sets of sales data...
Tuesday at 4:15 AM
Audiomancer
reacted to
Frozen_Heart's post
in the thread
D&D General
6e guesses
with
Like
.
Honestly I'd like 5.5e/6e to have a new player focused 'simplified' set of classes specifically for those who don't want to deal with...
Tuesday at 4:13 AM
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