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Audiomancer's latest activity
Audiomancer
reacted to
Remathilis's post
in the thread
D&D General
Design issues with 5e
with
Like
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It doesn't matter. Every attempt to correct 5e ends up with people recreating 3e, 4e, or TSR-era D&D. A wildly different 6e will just...
Mar 12, 2026
Audiomancer
reacted to
Corinnguard's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Game Inertia. If you have played D&D for a long time, it may not be easy to simply stop playing it and move on to a different game...
Mar 12, 2026
Audiomancer
reacted to
Corinnguard's post
in the thread
D&D General
Design issues with 5e
with
Like
.
All of the following base class features for the 5e Fighter (Fighting Style, Second Wind, Action Surge, Extra Attack, and Indomitable)...
Mar 12, 2026
Audiomancer
reacted to
Corinnguard's post
in the thread
D&D General
Design issues with 5e
with
Like
.
What would also help is having mechanical class features that deal with exploration and social interaction and have them designed around...
Mar 12, 2026
Audiomancer
reacted to
Lanefan's post
in the thread
D&D General
Design issues with 5e
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Like
.
Or just pare down the list players can choose from at level up (say, maybe a chooseable list of about 6 spells per spell level, this...
Mar 12, 2026
Audiomancer
reacted to
GrimCo's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Armor is hella boring. They might as well just cut table to 3 armors. Light - 12+max dex, Med - 15+2dex, Heavy - 18 without dex. That's...
Mar 12, 2026
Audiomancer
reacted to
Clint_L's post
in the thread
6E Theory
6e guesses
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Like
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But this isn't about history, it's about corporate economics. Which is normally very risk-averse and prefers slow, predictable growth to...
Mar 12, 2026
Audiomancer
reacted to
TwoSix's post
in the thread
6E Theory
6e guesses
with
Like
.
I agree that WotC is largely disincentivized from pursuing a strategy of innovation over slow evolution. (More's the pity from my...
Mar 12, 2026
Audiomancer
reacted to
AlViking's post
in the thread
6E Theory
6e guesses
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Like
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I had a literal 5 minutes to do some research and found an article from 2017 How Well is 5th Edition Dungeons & Dragons Selling?. D&D...
Mar 12, 2026
Audiomancer
reacted to
Clint_L's post
in the thread
6E Theory
6e guesses
with
Like
.
4e is a good game. I don't want to get into the pros and cons of 4e, or 5e for that matter, because I think it's besides the point. The...
Mar 12, 2026
Audiomancer
reacted to
AlViking's post
in the thread
6E Theory
6e guesses
with
Like
.
I remember them saying that while the thought they were just releasing 5e to keep the IP alive, sales from day 1 greatly exceeded...
Mar 12, 2026
Audiomancer
reacted to
GrimCo's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Core 5e2014 runs pretty fast, specially if you play with no feats. Part of why it runs so fast is lack of options. Usually, it's speed...
Mar 12, 2026
Audiomancer
reacted to
Tessarael's post
in the thread
D&D General
Design issues with 5e
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Like
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Negative levels from earlier editions are a dreadful mechanic. It can permanently nerf a character vs. their fellow party members...
Mar 12, 2026
Audiomancer
reacted to
billd91's post
in the thread
D&D General
Design issues with 5e
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Like
.
In my experience, hit point bloat isn't really a problem - PCs grind through monster hit points much faster than you'd expect. In fact...
Mar 12, 2026
Audiomancer
reacted to
WitchyD's post
in the thread
D&D General
Design issues with 5e
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Like
.
Negative levels were fussy to deal with, unfun for players, and messes with keeping players at the same level in an era where many...
Mar 12, 2026
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