This is a great idea!
If it were me, I’d have them meet up with the kids from the 80s cartoon, then they all have to find their way to the only roller-coaster/dimensional-portal in Greyhawkins that can take them all home.
I just got caught up on a Wizard thread, and there were 10 pages of arguments about whether or not Bless was a good spell. So maybe Wizards ARE extinct, after all.
Seems to me that if you’re doing a pirate campaign, at some point it’s mandatory to have an exceptionally strong storm blow the ship off course to an undiscovered island, and then run “Isle of Dread.”
EDIT: Also… kraken.
Our long-running 5E (2014) campaign wrapped up over the summer.
The DM is an old-school guy at heart. He thought D&D 2014 already made PCs too powerful, so I don’t think there was ever a chance he’d run the 2024 rules.
The new campaign is 1E (OSRIC), with 1.5E weapon proficiency rules.
He...
“Some are born with Fireball [Sorcerers], some achieve Fireball [Wizards], and some have Fireball thrust upon ‘em [Warlocks].”
— William Shakespeare’s DM, probably
Matt Mercer did something like this for a dagger-tossing PC in his first campaign.
He homebrewed a magic belt that could hold up to four thrown weapons. After being thrown, the weapons bamf back to the belt.