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Autumnal's latest activity
Autumnal
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I think you misinterpret the issue in a maximally negative light. It has nothing to do with a zero-sum game. When you go out to...
Dec 17, 2025
Autumnal
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I was thinking about this thread cycling home yesterday evening, and was puzzled by what seems to be an assumption made in many of the...
Dec 17, 2025
Autumnal
reacted to
pemerton's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
The notion that there is some sort of trade off between player and GM enjoyment of the game - on some posited spectrum from "dancing...
Dec 17, 2025
Autumnal
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
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Like
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I'm sorry to hear that, but ironically the only time I've seen it matters in play for one of the "classic Tolkien races" is with a dwarf...
Dec 17, 2025
Autumnal
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
We still haven't given a reason why RenleyRenfield exists. Or for that matter Neonchameleon. Indeed the only person round here who is in...
Dec 17, 2025
Autumnal
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I'm not even sure what this is anyway. There's something really fun about a player going "oh heck, your questions and framing took me...
Dec 17, 2025
Autumnal
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Just to put things into perspective I'm simultaneously running two Daggerheart games right now for two groups with no one else in common...
Dec 17, 2025
Autumnal
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Well, I'd suggest it got ignored because some people don't agree with it. Once you start seeing nonhuman species as more analogous to...
Dec 17, 2025
Autumnal
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I GM a lot, yes. Hey. If you want to get anything out of this discussion, you're gonna have to stop projecting your own emotional...
Dec 17, 2025
Autumnal
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
And I'll answer the same way I did earlier: because a lot of them don't share your concerns and just want a bit of color and look...
Dec 17, 2025
Autumnal
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
I want to add to this as a bit of a digression, because.. reasons. :P I ran a game of Forgotten Realms where there was some reason for...
Dec 17, 2025
Autumnal
reacted to
Umbran's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
So, there's something here we can pick at. The genre of fantasy, overall, is broad. The genre of easy-entry, psuedo-medieval...
Dec 17, 2025
Autumnal
reacted to
doctorbadwolf's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Literally every option is most commonly chosen because the player just likes it, and everything else is nothing more than post hoc...
Dec 17, 2025
Autumnal
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
OK. If this is only RP settings I'm citing WFRP as being better thematically than almost any Sci-Fi RPG I can think of with the possible...
Dec 17, 2025
Autumnal
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don't know why it should be depressing that some people are very casual with the hobby; there are plenty that are with any other...
Dec 17, 2025
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