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azabaro's latest activity
A
azabaro
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
No it does not, it handles it way worse. Because in attrition model how well you do in the "warmup fights" actually matters. Yes, you...
Oct 27, 2025
A
azabaro
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yes, and that's why 4e was not pure encounter based design. It had daily attrition as well, and suffered from similar issues regarding...
Oct 27, 2025
A
azabaro
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, I'm not convinced. "Let's remove attrition but then if we want the fights not to be meaningless we can add it back case-by-case...
Oct 27, 2025
A
azabaro
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
didn't (most methods of) healing in 4e burn your healing surges to function? so while most encounters are self contained ultimately they...
Oct 26, 2025
A
azabaro
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
True. And I think there certainly were some viable babies in that 4e bathwater. However, I really do not think making everything...
Oct 25, 2025
A
azabaro
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
No. D&d was always pretty much attrition over an adventuring day but 5e shifted it from the 2ish,-4ish with vancian spell prep &...
Oct 25, 2025
A
azabaro
reacted to
Epic Meepo's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The game is designed to have 6-8 encounters per Long Rest, and (at low to mid levels), it takes 6-8 max difficulty encounters to level...
Oct 25, 2025
A
azabaro
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This thread is a perfect example of why having the board game take precedence over the narrative is the wrong way to go for a lot...
Oct 25, 2025
A
azabaro
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I had a game where I asked the players if they wanted to ban Tiny hut in this short series of adventurers I was doing. They decided to...
Oct 25, 2025
A
azabaro
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The rule is unusable as written then, because it includes no more than 2 hours of light activity as a qualifier as well. Well, what...
Oct 25, 2025
A
azabaro
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That the game has been designed to work roughly like Mearls says has been clear from the get go. That most people actually do not play...
Oct 25, 2025
A
azabaro
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Sorry, but no. This is one of those clear examples of dumb rules that should not be blindly followed. Like surviving swimming in lava...
Oct 25, 2025
A
azabaro
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Quite frankly, nothing Crawford says can be trusted. He just calls it like it is written, whether it's intended that way or not. That...
Oct 25, 2025
A
azabaro
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Outside of walking, nothing on that list is going to cover anywhere close to an hour of activity. Spellcasters don't have 600 spells to...
Oct 25, 2025
A
azabaro
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah. It doesn't take an hour of combat to ruin a long rest. The idea that it would take 600 rounds of combat before your long rest...
Oct 25, 2025
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