Since HeroLab was PC only and didn't support 5e until last year, I honestly forgot about it. Also, I haven't encountered anyone that uses it in the past few years of playing, so it wasn't top of mind. I suspect a lot of these are going to be local peaks of people playing together. For instance...
The EN World Mobile client doesn't support the polling function. If you happen to be able to log on to the web client and vote, that would be greatly appreciated! :)
This isn't 1d8+int, just 1d8. I agree that being able to bypass resistance by changing type is powerful, but getting talents extremely slowly compares to other casters' cantrips, who will have the opportunity to branch out faster, negates that a bit IMO at mid and higher levels.
I have no issue...
My game is going to house-rule that it is an attack instead. It doesn't seem overly powerful treated like that, and will improve game play satisfaction.
This one seems to me that it should be an attack roll instead of a save. It would be more in line with damage cantrips and attack scales better than saves at higher levels, and is just plain more satisfying to the player.