Recent content by benbatman

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    D&D 5E 5e EPIC MONSTER UPDATES

    Intermediate Gods have resistance to any weapons that are below +4 bonus. There are no weapons above a +3 - is this intentional? Thanks.
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    ZEITGEIST Campaign Guide [5E]

    I'd love to play this. This document isn't a 5e campaign guide so much as it is a rules-agnostic campaign guide though.
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    Unearthed Arcana New Barbarian Primal Paths in November 7th Unearthed Arcana

    With regards to the Zealot not having enough access to 'religious' skills, please remember this paragraph from the PHB about customising a background: Customizing a Background You might want to tweak some of the features of a background so it better fits your character or the campaign setting...
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    D&D 5E Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.

    I've just finished a 'Session 0' where some level 12 PCs escorted an Ambassador from Waterdeep to the Storm Kings Court after the Ordniing has been shattered (honestly, that's a pretty big deal and would have been noticed by clerics of other faiths!). While they were there met the giant lords...
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    D&D 5E Dealing with a Heavily Armored Paladin?

    I'd try difficult terrain, flying enemies, darkness and hordes of mobs. Or a combination of these, and creatures with grapple/prone attacks.
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    D&D 5E Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day

    I'm happy to run this in parallel; share the encounters with me and I will run them with one of my players and return the results. That will give an additional data point and feedback.
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    D&D 5E Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day

    Which is all fine if you want to DM a group of murder hobos. But, given that the NPC Archmage offered you a mountain filled with magic items and enough dragon-shaped experience bundles to level at least once, all for the very low cost of half a day's work, I think you've missed the point of this...
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    D&D 5E Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day

    Happy to help out where I can. To make life simple, you could use the level 13 PCs that Celtavian created, with minor personality adjustments so they are actually interested in things like the fate of the universe.
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    D&D 5E Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day

    I'd love to see them posted and to test them with my group.
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    D&D 5E Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day

    A lot of back and forth to test whether the 6-8 encounter adventuring day is working as intended. The fluff is nice - but can't we just assume that you've provided a hook that is hook-y enough to get 5 level 13 characters to do a thing inside 5 hours? Given the conceit that in any campaign a...
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    D&D 5E Advice for ZEITGEIST setting conversion to 5e. Races and technology.

    How are you thinking of managing the backgrounds? From what I understand, the backgrounds/themes give some interesting powers in 4e. Are they necessary/desirable for a 5e port?
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    THE GRINDING GEARS OF HEAVEN: The Penultimate ZEITGEIST Adventure & A Chat With Designer Ryan Nock

    I think that's what it will come to. Would you say doing an on-the fly conversion would be easier from Pathfinder or 4e?
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    THE GRINDING GEARS OF HEAVEN: The Penultimate ZEITGEIST Adventure & A Chat With Designer Ryan Nock

    I would love a 5e conversion - or some advice about running the adventure from the current books in 5e.
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    D&D 5E OrcPub Character Generator: SRD Races, Classes, and Spells

    This is really cool - I'm happy to update with extra subclasses (like Totem Warrior). Do these get saved for everyone to share or just the individual user?
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    D&D 5E can shields be used as improvised weapons?

    I'd say so - I'm planning on ruling that way in my game. And you'd be able to grapple so long as you had the other hand free. I'd treat the the shield as an improvised club for damage.
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