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Benjamin Olson's latest activity
Benjamin Olson
reacted to
Maxperson's post
in the thread
D&D General
XP: How Do You Like To Earn It?
with
Like
.
I voted for fighting monsters, overcoming obstacles, social encounters, and treasure. For treasure it's not straight up gold for...
Nov 20, 2025
Benjamin Olson
replied to the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
.
There seems to be a divergence between a ttrpg folk tradition of spectacular crits and fumbles and what most actual game designers want...
Nov 19, 2025
Benjamin Olson
replied to the thread
D&D General
XP: How Do You Like To Earn It?
.
XP should be for accomplishing things the game wants me to accomplish, whether killing monsters, overcoming obstacles, finding...
Nov 19, 2025
Benjamin Olson
reacted to
Truename's post
in the thread
Play tester advice
with
Like
.
To follow on to Morrus, speaking as someone who has sold content (not gaming-related), your biggest problem will be getting people to...
Nov 19, 2025
Benjamin Olson
reacted to
Lanefan's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
This is a flaw in a lot of modules - they don't deal with any of the obvious "what if"s. The classic example of this: pretty much any...
Nov 19, 2025
Benjamin Olson
replied to the thread
Play tester advice
.
Take your content and run with it? Are you worried about someone stealing your ideas or just about the game getting out of your hands in...
Nov 19, 2025
Benjamin Olson
reacted to
Stalker0's post
in the thread
Who Should Gal Gadot Play In The New DCU?
with
Like
.
Well they are doing it for Jason Mamoa (he will not be Aquaman but instead will be Lobo)....so I think that is what spured the question...
Nov 19, 2025
Benjamin Olson
reacted to
overgeeked's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I wouldn’t know. I’ve never written in any book I’ve ever owned. Notebooks, sure. Book books, never. Highlighters? In textbooks, sure...
Nov 19, 2025
Benjamin Olson
reacted to
overgeeked's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Make them softcover, staple or coil bound, sans art, black & white, printed on low-quality paper, and dirt cheap. Then people might...
Nov 19, 2025
Benjamin Olson
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I sympathize, but I think the form would improve if we all got past that reluctance. I think people tend to confuse how RPG scenarios...
Nov 19, 2025
Benjamin Olson
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
One of the big challenges I as a small time publisher has with the digital/physical approach is you basically have two completely...
Nov 19, 2025
Benjamin Olson
replied to the thread
Best practices for easy-to-run modules [+]
.
Yeah, I half wrote out another point about how really adventure design is too rooted in the limitations of physical books, and...
Nov 19, 2025
Benjamin Olson
replied to the thread
Best practices for easy-to-run modules [+]
.
I've never written a module and most that I've run have not been good from an "running accessibility" standpoint. That said I've thought...
Nov 19, 2025
Benjamin Olson
reacted to
zakael19's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
A couple of the things you lined out are actually important in context, but this is why if you’re doing stuff for a publication, you...
Nov 18, 2025
Benjamin Olson
reacted to
GothmogIV's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I'll tell you what, my friends: I've read probably 100+ modules over my decades of gaming, but I'm writing my first one, and it is an...
Nov 18, 2025
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