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Benjamin Olson's latest activity
Benjamin Olson
replied to the thread
Having problems with editing tools while posting
.
I seem to recall having similar problems a few weeks back on my computer but I think I just had to restart my browser and log back in...
Thursday at 6:46 AM
Benjamin Olson
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
At some point I might pull all my favorite ideas from this thread and create a sample 2-page spread.
Thursday at 4:35 AM
Benjamin Olson
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
A lot of what I've written in this thread relates to confidence rather than ease. I'd rather see GMs say that a scenario's presentation...
Thursday at 4:13 AM
Benjamin Olson
replied to the thread
D&D General
XP: How Do You Like To Earn It?
.
It's a point of milestone leveling for some people. One may also want to have a milestone simply to bring everyone up to appropriate...
Thursday at 1:26 AM
Benjamin Olson
reacted to
Maxperson's post
in the thread
D&D General
XP: How Do You Like To Earn It?
with
Like
.
I voted for fighting monsters, overcoming obstacles, social encounters, and treasure. For treasure it's not straight up gold for...
Thursday at 1:01 AM
Benjamin Olson
replied to the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
.
There seems to be a divergence between a ttrpg folk tradition of spectacular crits and fumbles and what most actual game designers want...
Wednesday at 10:29 PM
Benjamin Olson
replied to the thread
D&D General
XP: How Do You Like To Earn It?
.
XP should be for accomplishing things the game wants me to accomplish, whether killing monsters, overcoming obstacles, finding...
Wednesday at 9:26 PM
Benjamin Olson
reacted to
Truename's post
in the thread
Play tester advice
with
Like
.
To follow on to Morrus, speaking as someone who has sold content (not gaming-related), your biggest problem will be getting people to...
Wednesday at 8:56 PM
Benjamin Olson
reacted to
Lanefan's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
This is a flaw in a lot of modules - they don't deal with any of the obvious "what if"s. The classic example of this: pretty much any...
Wednesday at 8:54 PM
Benjamin Olson
replied to the thread
Play tester advice
.
Take your content and run with it? Are you worried about someone stealing your ideas or just about the game getting out of your hands in...
Wednesday at 9:45 AM
Benjamin Olson
reacted to
Stalker0's post
in the thread
Who Should Gal Gadot Play In The New DCU?
with
Like
.
Well they are doing it for Jason Mamoa (he will not be Aquaman but instead will be Lobo)....so I think that is what spured the question...
Wednesday at 9:24 AM
Benjamin Olson
reacted to
overgeeked's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I wouldn’t know. I’ve never written in any book I’ve ever owned. Notebooks, sure. Book books, never. Highlighters? In textbooks, sure...
Wednesday at 7:22 AM
Benjamin Olson
reacted to
overgeeked's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Make them softcover, staple or coil bound, sans art, black & white, printed on low-quality paper, and dirt cheap. Then people might...
Wednesday at 3:43 AM
Benjamin Olson
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I sympathize, but I think the form would improve if we all got past that reluctance. I think people tend to confuse how RPG scenarios...
Wednesday at 3:38 AM
Benjamin Olson
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
One of the big challenges I as a small time publisher has with the digital/physical approach is you basically have two completely...
Wednesday at 3:37 AM
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