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Recent content by Benthicus

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    Undersea Adventures: Comments, Concerns, & Concepts

    Ooh, I also have a very specific question for people with an intimate knowledge of Pathfinder rules. Just for fun I'm designing epic monsters and antagonists for underwater games that I will probably never get to run. How well would the Magus base class compliment say... A kraken? Could you...
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    Undersea Adventures: Comments, Concerns, & Concepts

    That would seem to be the case. There's been some more discussion about it on the product's page at Paizo (as well as some other stellar reviews). It looks like the company over-extended itself a bit, and may have gone under. What I wish is that they would just make an announcement for the fans...
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    Undersea Adventures: Comments, Concerns, & Concepts

    - Let me throw some ideas out there that I've thought of trying - A customizable magic system inspired by music and song, players can combine notes representing spell components to create unique effects. One could even use actual musical instruments and incorporate them into gameplay somehow...
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    Undersea Adventures: Comments, Concerns, & Concepts

    Here's a wacky idea. What if someone were to produce an undersea focused role-playing game that was independent of D&D, with it's own ruleset, setting, magic system, etc? What would people want to see in such a game? Or rather, what elements of the game would draw in new players? Is this even...
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    Undersea Adventures: Comments, Concerns, & Concepts

    Apparently not, I check the site frequently, I've sent emails, things seem pretty dead at the moment. Still, one has to look at the positive end of things. Those who game under the sea still have a really awesome core book to work with, and I believe they are still doing the print on demand...
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    Undersea Adventures: Comments, Concerns, & Concepts

    The campaign itself is meant to be very sandbox, after the introductory scenario. The players will be residents of the small frontier village of Spiralstone, which is attacked by the vile spirits of the forest, and one of their dear friends (who is also the village elder's daughter) is...
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    Undersea Adventures: Comments, Concerns, & Concepts

    Something I have been working on recently is a detailed campaign outline/summary that I'm hoping to start soon with my players. I was inspired to write this up after skimming Paizo's Rise of the Runelords adventure path. This would take place in my own undersea setting, Pelagia, in the wild...
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    Undersea Adventures: Comments, Concerns, & Concepts

    Well, I didn't want to say anything, but that's how it appears. At least Cerulean Seas is fairly complete, and makes a good solid toolkit for those who are designing their own settings. Perhaps someone will even write up some material of their own as an add-on. Something like Advanced Feats for...
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    Undersea Adventures: Comments, Concerns, & Concepts

    Just thought I'd let y'all know that there is a tiny bit of news from Alluria Publishing about Cerulean Seas. If you check out Pathways Magazine # 6 from Rite Publishing, there is an interview with Emily Kubisz, lead artistic director and apparently the main writer for the book. The magazine is...
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    Undersea Adventures: Comments, Concerns, & Concepts

    I was just doing some wikipedia research on the Cambrian Explosion, and all the weird creatures from that era. Imagine your players trying to hide on the sea floor from a giant Opabinia! They weren't that big in real life unfortunately... http://en.wikipedia.org/wiki/Opabinia
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    Undersea Adventures: Comments, Concerns, & Concepts

    Their Indigo Ice setting expansion looked like it would be interesting, mostly because they talked about including a new base class. I have to wonder what it could be, I was thinking a Ranger variant that focused on using the environment to it's advantage. It could also be more Inuit-themed...
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    Undersea Adventures: Comments, Concerns, & Concepts

    Does anyone know what's going with the people at Alluria Publishing? I got all excited about their mini-supplements for Cerulean Seas, but they've been mostly quiet since January.
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    Undersea Adventures: Comments, Concerns, & Concepts

    That is awesome! It's great how you can maintain a mythic feel with your campaign and still work in some crazy marine biology. I've actually been trying to outline different campaigns that take place in my own world. I've been approaching it Paizo style by making them each six-part adventure...
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    Undersea Adventures: Comments, Concerns, & Concepts

    Excellent! I'm reading this just after watching Finding Nemo again with the family, and now I have two sources of aquatic inspiration. I would actually love to read a short summary of your Heirs of Turucambi campaign. I know it's been going for a long time and that may seem impossible, but it...
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    Ideas for an Underwater Campaign Setting

    I also thought I should mention that I've now successfully worked in all of the new Seafolk and Feykith races into the Sea of Pelagia. The anthromorphs didn't quite fit unfortunately (or they were already there, Crabfolk and Locathah). The Nommo are proud refugees from the distant Sea of...
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