A really good resource for fantasy mercenary companies can also be found in Elizabeth Moon's Deed of Paksenarrion and Paladin's Legacy series - the books delve into the day-to-day activities of mercenary companies both in and out of battle, as well as the considerations for contracting out...
Neat! Mine were:
Fraal: Gray
Mechalus: Mechanoid
Sesheyan: Flitter
T'sa: Iguanoid
Weren: Squatch
I was trying to capture the idea behind the original species. Not terribly imaginative, but they worked for me.
Same for me. I even went so far as to convert the Star*Drive species to SW Deluxe several years back, which was easy as pie at the time. I haven't gotten around to doing a SWADE conversion because life and other games happened.
Continuing on Twiggly the Gnome's path, here's what I had for the...
I love a good map. For inspiration I still dig out my Forgotten Realms Interactive Atlas on occasion, though it doesn't see much use these days as I spend most of my gaming life in Absalom, Lost Angels and the Shackleton Expanse.
That's neat! I wasn't aware that was even a thing that existed, even though I grew up in that era. Now I have to wonder if that's where the Foglios got the idea from as well.
Looks interesting. In developing his "Dingbot" familiars, is it possible Nikola ran across some papers at the nearby Transylvania Polygnostic University penned by one Agatha Heterodyne a couple of centuries earlier?
This might seem like jumping the gun, given how recently one of the sources came out: Steampunk Starfinder. Still post-Golarion, but with the races and factions interacting in an age where the corporations are deep in the middle of an industrial revolution where spaceflight has just begun and...
Savage Worlds. Thanks to being in the military and moving around a lot, I played several RPGs quite a bit for a few years each. Since I retired, the gaming group I'm in has played SW for several years now, along with short stints at a few others, so Fast! Furious! Fun! wins.
Star Wars d20. I had gotten a look at JD Wiker's heavily-tabbed still-in-revision galley of the core rules at a con in Belgium in 1999, and I liked what I saw. Unfortunately, none of the people I gamed with at the time were too interested, so even though I bought it, I had no-one with whom to...
AD&D2e's Al Qadim Arabian Adventures sourcebooks had the most amazing art - they were so evocative of the "cinematic" Arabia that the writers were going for. I never had to struggle to imagine the places my characters would go or how they looked. Even the chapter intro sidebar pictures were...
I'd love it if Wizards would become a third-party publisher for the new Alternity system, to (re)create the Star*Drive and Dark*Matter settings using the new ruleset. I enjoyed the heck out of both settings, and I backed the new Alternity kickstarter in anticipation of seeing something...