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bloodtide's latest activity
B
bloodtide
replied to the thread
D&D General
GMing and "Player Skill"
.
I find this true for a lot of games too. My game is a hard 5-6 hours, but I see a lot of other games that barley make it 3 hours. And...
Yesterday at 6:36 PM
B
bloodtide
replied to the thread
To play, or not to play.....that is the question.
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What is an alternative system? I've played a lot of RPGs over the years.
Yesterday at 6:11 PM
B
bloodtide
replied to the thread
D&D General
The Great Railroad Thread
.
9. In many cases, players go off the rails unintentionally by simply heading in an unexpected direction once they start an adventure. If...
Yesterday at 3:05 AM
B
bloodtide
replied to the thread
Roll for Effect or Intent?
.
The way I do this in my game is to simply ask the player: "What would distract your character if your character was the guard?" Plenty...
Saturday at 11:43 PM
B
bloodtide
replied to the thread
How Special Are The PCs?
.
I use the same basic default for any game. PCs are easily more special then roughly 75% of the world: all the people in the back...
Saturday at 11:26 PM
B
bloodtide
replied to the thread
Does Your Game Have Random Encounters?
.
I use random encounters a lot. I love randomness. I make a lot of my own tables, and I throw in lots of crazy, wacky stuff.
Saturday at 8:02 PM
B
bloodtide
replied to the thread
Roll for Effect or Intent?
.
As it was asked, the above is a perfect example of what I call a Buddy DM. See how the DM just gives away free information? When the...
Saturday at 7:47 PM
B
bloodtide
replied to the thread
D&D General
GMing and "Player Skill"
.
I can't really speak to what you have or have not seen. I have no idea how you "read" that. I do count things such as Paying Attention...
Saturday at 7:31 PM
B
bloodtide
replied to the thread
Violence and (Geek) Entertainment
.
To be fair, just about all fiction does not show any negative consequences. Or really any consequences. Fiction focuses on a telling...
Friday at 11:40 PM
B
bloodtide
replied to the thread
D&D General
GMing and "Player Skill"
.
It might be useful to have a little snap shot of The Time Before Time: There were three basic Heroes that were popular in the 70s and...
Friday at 11:31 PM
B
bloodtide
replied to the thread
D&D General
GMing and "Player Skill"
.
Is the fact that you can ignore, change, alter and add to the 'game rules' not enough? You won't find many other games with that...
Friday at 5:32 PM
B
bloodtide
replied to the thread
Roll for Effect or Intent?
.
It is the kind of rule I ignore as a DM. So guess we are two sides of a coin.
Friday at 5:21 PM
B
bloodtide
replied to the thread
Roll for Effect or Intent?
.
Well, it can be said that I am very much against Silly Action Movie Stuff and Silly TV Stuff. And all those Tropes. Like how often you...
Friday at 1:27 AM
B
bloodtide
replied to the thread
Roll for Effect or Intent?
.
I have heard that before. So many players think the "toss a rock" should be an Epic Level Power Event where any NPC automatically...
Friday at 12:42 AM
B
bloodtide
replied to the thread
D&D General
GMing and "Player Skill"
.
Well, first you want to establish with the players that they can use player skill and toss the silly rule book on the floor. Also if...
Friday at 12:33 AM
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